At 11:20 AM +1100 1/12/03, you wrote:
Thanks Buzz and Agust�n.

How about for Shockwave files?
I'm confused by your question -
How about what?

Everything discussed also applies to the Shockwave environment ...

-Buzz

Cheers,
John

Buzz Kettles wrote:
 1. Remember to include the DirectSound Xtra in your Window projector
 and Director will default to use it if it's available.  Also include
 Macromix.x32 to fall back on if it's not (this is the one with the
 latency).

 2. Finally, add this line in your prepareMovie handler to handle the
 case of directSound not being available (is the WinOS = NT):
   if the soundDevice = "Macromix" then the soundDevice = "QT3Mix"
 -- if directSound is unavailable, the soundDevice will drop to
 Macromix, and in this case you can substitue the QT3Mix soundDevice
 if QuickTime is present.  It's better than Macromix, but not as good
 as directSOund, since it's dependent on QuickTime.
 3. Be sure to include the QTAsset.x32 Xtra, which contains the QTMix
 soundDevice within it.

 This will get you low latency unless you're on an NT system that
 doesn't have QT installed.

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