At 11:20 AM +1100 1/12/03, you wrote:
Thanks Buzz and Agust�n.
How about for Shockwave files?
I'm confused by your question -
How about what?
Everything discussed also applies to the Shockwave environment ...
-Buzz
Cheers,
John
Buzz Kettles wrote:
1. Remember to include the DirectSound Xtra in your Window projector
and Director will default to use it if it's available. Also include
Macromix.x32 to fall back on if it's not (this is the one with the
latency).
2. Finally, add this line in your prepareMovie handler to handle the
case of directSound not being available (is the WinOS = NT):
if the soundDevice = "Macromix" then the soundDevice = "QT3Mix"
-- if directSound is unavailable, the soundDevice will drop to
Macromix, and in this case you can substitue the QT3Mix soundDevice
if QuickTime is present. It's better than Macromix, but not as good
as directSOund, since it's dependent on QuickTime.
3. Be sure to include the QTAsset.x32 Xtra, which contains the QTMix
soundDevice within it.
This will get you low latency unless you're on an NT system that
doesn't have QT installed.
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