> Kerry I think the problem you are describing is if you create 
> a sprite on the fly in 
> channel 2 frame 5, lets say, and then jump to fram 500 where 
> a score created 
> sprite exists, the script instancelist applied in frame 5 
> mucks up the score one in 
> frame 500. Let me know if I'm wrong.

Nope, Rob, you're right. That's exactly what I was referring to.

I'd like to see Qixada's code too.

Cordially,

Kerry Thompson

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