I have a QTVR sprite that doesn't quit blinking (its visibility) when its being used by the user (tilted, zoomed, pan, etc/...) it doesn't happen when it is NOT set as a direct to stage sprite..
what could my movie be doing that causes that strange behavior??? Luiz [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
