>Maybe something else is fighting with the QT to be Direct To Stage. Do >you have any other sprites that could be DTS in addition to the DTS one?
~Mathew I didn't understand what you asking me, but: - all the other sprites are BITMAPS - there is a lot of prepareframe handlers on other sprites - some of the other sprites are generated thorougt imagin lingo this is the one things that I know that can be causing the problem... Luiz [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
