> You might try calling the 'goToFrame' after an 'exitframe' cycle.
> 
> The way you have it now the Flash sprite does not have a 
> chance to initialize before you're giving it commands.

That was it, John. Thanks. I added an updateStage just before the
goToFrame and it works fine now.

Next question--is there a way to get Flash to call an object in the
Director movie? I have a navigation manager object, and it would be nice
to have it get the callback.

The Flash movie has this: getURL("lingo:flashAnimDone");

The only way I can figure to get the flashAnimDone call to the object is
to catch it in a movie-level handler or a behavior attached to the
sprite. Neither is particularly onerous, but it would be nice if I could
call the object directly.

Cordially,

Kerry Thompson


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