> I tried
> 
> on x
> end
> 
> and called it with:
> 
> x()
> 
> And it worked!
> 
> However I am sure there must be something wrong with it. 
> There must be a reason for the "me" after all.

You need the "me" if you're going to refer to that object or sprite at
all. Mouse events and the like need "me."

In general, I would very, very strongly advise you NOT to use 'x' as a
handler name. It makes no difference in execution time, because the
names are tokenized. Any time savings you would see by using it would be
more than offset by the next poor sucker who tries to maintain your
code. And that next poor sucker may be you, six months from now.

Use meaningful variable and handler names. It's THE first rule of
reusable programming.

Cordially,

Kerry Thompson


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