Kerry,
>Theoretically speaking, what is the difference between
> asigning a repeaing
> >action to occur on a sprite's prepareFrame handler, as opposed to it
> >happening on an exitFrame?
>
> The first happens before a frame is displayed, the second after. A
> prepareFrame event is generated every time the playback head
> enters a frame.
>
> >Is there a specific advantage for something to happen on
> prepare frame?
>
The reason I asked was that I have seen quite I few posts advising people to
do things on "prepareFrame", like changing a sprite's loc, blend or cast
member in an animation; and these are the same kind of things that I'm used
to putting on an exitFrame, so I'm wondering what I'm doing wrong...
> If you want to do something like hide a sprite before the
> frame is displayed.
Would there be a differnce between that and hiding it on an exitFrame (the
stage wouldn't be redrawn untill the playbackhead moved, right?)
I have a feeling here that I'm getting more and more confused....
Karina Steffens,
Multimedia Designer/Programmer
Martello Media Ltd.
4 Islington Avenue
Sandycove
Co. Dublin
Tel: +353 1 2844668
Fax: +353 1 2803195
http://www.martellomm.ie
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