At 02:13 AM 8/31/00, Karina wrote:

> > > Mark & Colin - Thanks :)
>
>+ Kerry, who's on a deadline and shouldn't be reading this at all :)
>
> >
> > On behalf of me, your welcome.  I'm sure Mark says your
> > welcome as well;-)
> >
>
>Eh..what? Speak up man!
>Are you sure he's saying that? I can't quite make it out ;>

What's that? I thought I heard my name.

Oh, yes indeed! My pleasure.

At 02:35 PM 8/30/00, Colin Kettenacker wrote:
>Think of
>prepareFrame as the script that the actors run through in rehearsal before
>they go on stage.  You can test out things, find out what works and doesn't
>work, and then have them execute it on stage later.  Not a rock solid
>analogy but hopefully you're seeing the point.

I like to think of it as a stage with its curtains down. All the actors and 
stage hands are scurrying around getting every thing in their places 
(mostly pixels), then suddenly the curtains rise! (and another off-screen 
buffer is getting ready to start scurrying).

It's a bit simplistic, but it's how I've thought of double buffering since 
my old Amiga days.
--
Mark A. Boyd
Keep-On-Learnin' :)


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