> > Mark & Colin - Thanks :)
+ Kerry, who's on a deadline and shouldn't be reading this at all :)
>
> On behalf of me, your welcome. I'm sure Mark says your
> welcome as well;-)
>
Eh..what? Speak up man!
Are you sure he's saying that? I can't quite make it out ;>
> > Aha, but since all three of them happen only once in a
> "cycle", unless you
> > want to use more then one at a time, would that fact in
> itslef make a
> > difference?
>
> Beg your pardon??? Not entirely sure what you are getting at
> here. Your
> right that all three events (prepare, enter and exitFrame)
> are called each
> time the playback head moves through a frame. I think the
Ughhm... actually what I meant was that if you're not using both enterFrame
and exitFrame in the same behaviour, it wouldn't matter which one of them
comes before the other... Exept, of course, for things that only work on one
of them (I think playing soundfiles or jumping to markers only happen on
exitFrame, but I could be wrong here).
(Yes, I still have to code such barbaric things as jumping to markers -
they're all so fond of their linear scores here... Hoy! who's the lead
programmer here anyway?)
> point is if you
> need to execute something in a frame and test the result
> before the screen
> has drawn then use prepareFrame,
> > > > Is there a specific advantage for something to happen on
> > > prepare frame?
> > >
> > > There can be. The prepareFrame event is called before the
> > > sprites in that
> > > frame have a chance to draw on screen. Therefore you can
> > > write some lingo
> > > in the prepareFrame handler that will manipulate your sprites
> > > and test the
> > > results of that manipulation before they actually had a
> > > chance to draw (or
> > > redraw) on screen.
>
> Anyway I hope that this helped clarify the prepareFrame thang
> (or at the
> very least I did not serve to confuse you more).
What...? Who..?
No, it was actually very clear. I think I'm beginning to see the light here.
*lightbulb lighting* (more like a dimmer, really)
Karina Steffens,
Multimedia Designer/Programmer
Martello Media Ltd.
4 Islington Avenue
Sandycove
Co. Dublin
Tel: +353 1 2844668
Fax: +353 1 2803195
http://www.martellomm.ie
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