At 22:39 +0000 01_01_29, Paul Steven wrote:
>  >>just curious, does the message have to be sent as an email?  have you
>thought about just doing a postNetText to their server (assuming that
>you are collecting info to send to the company)?  if it is always
>going to the same place then a simple postNetText might be all you
>need (as well as backend of course)<<
>
>Yeah - it needs to be an email. Basically the game lets the child make a
>custom game and it then let's them email a shockwave  version of the game as
>an email attachment to a friend.

Sending attachments carries the risk of transferring vira, especially 
when sending executables. There may be any risk in this case, but 
people should generally be warned against openings attachments 
without being really sure of the package, so it seems like a 
questionable concept here.

Of course it would require some server stuff, but did you consider 
alternatives like, send a message to the server containing data 
describing the download, then send a URL to the recipient kid, with 
an ID tag pointing to the data now on the server.

When the http link in the email is clicked it connects to the server, 
and the ID tells the server which data to stuff into  a HTML page 
passing data to a .dcr, which uses the data to configure itself on 
the fly.

No sending attachments.
No Executables on client machine.
One-click action at client (if the client machine is properly 
configured to relay http URLs to a browser, mine is)

Just thoughts, Jakob

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