>BTW, shockwave on a Mac doesn't get given as much time as it does on a PC

That would explain the performance difference I observed. I wasn't saying 
that Windows was better (or faster) than the Mac, honest! :-)

>especially if Director is open in the background

It wasn't--in fact, no other programs were running.

>What will be a fairer test will be to see how the 3D performs away from 
>browsers

When/if that happens, I'll be interested in how it performs vs. the game 
platforms, rather than Mac vs. PC. It will never have the performance of 
compiled code, of course, but I'd like to see the ability to create a 
decent 3-D gaming experience on Mac and Windows.

So far, Macromedia has remained mum on the authoring environment, and 
whether it will run stand-alone on PC's, Macs, Playstation, etc.--though 
there has been a lot of speculation. I guess we'll just have to be patient.

Cordially,
Kerry Thompson


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