Thanks to Irv Kalb and Tab Julius...
Ah !! External cast.... Never think of that before... He..he..he.. To
much stuff..never practice before !
So.. Global variables can be shared between movies... That's new for
me..thanks..
I'm not using miaw in my project since I used a lot of digital movies..
So I just play alpha channel bitmap with movies in sprite below it...
But now I little bit confuse about movies... Please get me straight
if I'm using 3 movies (which is *.dir)... I only have to make 1
projector, with other left in *.dir ?
Or I can have 1 projector with other left in *.dxr ? Or make 3 projector
?
If I left in *.dir... Other people can change the data right ? How to
protect it ?
I'm using all *.dir rightnow... And confuse about the "final release"...
Thanks
>
> 1) Can you set up movie1 and movie2 to share an external cast file
> which contains the "cast member data" to be changed? This way you
> can have both movies link to the same external cast file, and
> therefore, changing whatever cast member data in movie1 will change
> the appropriate thing and have it set up for movie2.
>
> 2) When the movie starts (for example movie1), put whatever cast
> member data you potentially want to change into a global. Then go
> back and forth between movies 1 and 2, using and changing the data in
> the global. Data stored in global variables is available across
> movies.
>
> Irv
> --
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