the other thing you can do is to keep the files external, and have 1
cast member that points to a placeholder external file.
then, you read in the pathname of the external graphic, and use the
filename of member property to repoint the castmember to the new
external file.
-bhakti
Tab Julius wrote:
>
> It certainly is. One thing that will matter is whether or not all the
> images are the same size. Another thing that will matter is if you have
> all the images in advance or are importing them on the fly.
>
> If importing, use 'importFileInto' to get the image into a castmember. If
> the placeholder castmember is on stage, then it should update automatically.
>
> If not importing, and you have the sprite already on stage with the
> placeholder, use 'set the member of sprite' to set it to whatever new
> castmember you want. If images are different sizes, you'll also need 'set
> the rect of sprite' to change its dimensions.
>
> - Tab
>
> At 04:40 PM 4/27/01 -0600, Jeanster wrote:
> >Hi,
> >
> >I'm fairly new to Director. What I want to do is have a variable place
> >holder for a
> >graphic image in my movie and read from a text file that tells me which
> >file to put in
> >that placeholder. Is this possible?
> >
> >TIA,
> >
> >Jeanne
>
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R. Bhakti Klein
Multimedia Programmer
http://www.DLWorkshop.net
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