Yes, good point.  I forgot about external linking - must be getting old... :(

At 06:04 PM 4/27/01 -0700, R. Bhakti Klein wrote:
>the other thing you can do is to keep the files external, and have 1
>cast member that points to a placeholder external file.
>then, you read in the pathname of the external graphic, and use the
>filename of member property to repoint the castmember to the new
>external file.
>-bhakti
>
>Tab Julius wrote:
> >
> > It certainly is.  One thing that will matter is whether or not all the
> > images are the same size.  Another thing that will matter is if you have
> > all the images in advance or are importing them on the fly.
> >
> > If importing, use 'importFileInto' to get the image into a castmember.  If
> > the placeholder castmember is on stage, then it should update 
> automatically.
> >
> > If not importing, and you have the sprite already on stage with the
> > placeholder, use 'set the member of sprite' to set it to whatever new
> > castmember you want.  If images are different sizes, you'll also need 'set
> > the rect of sprite' to change its dimensions.
> >
> > - Tab
> >
> > At 04:40 PM 4/27/01 -0600, Jeanster wrote:
> > >Hi,
> > >
> > >I'm fairly new to Director.  What I want to do is have a variable place
> > >holder for a
> > >graphic image in my movie and read from a text file that tells me which
> > >file to put in
> > >that placeholder.  Is this possible?
> > >
> > >TIA,
> > >
> > >Jeanne
> >
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>--
>R. Bhakti Klein
>Multimedia Programmer
>http://www.DLWorkshop.net
>��
>Baritone, Wicki6
>http://www.wicki6.com
>���
>"On Earth, you can only do little things;
>but you can do them with a lot of Love."
>                               -- Mother Theresa
>
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