>At present, if I apply a texture to 1 models shader all
>three update.  I am sure this sounds like a silly question, I am just
>finding the instruction manual chock full of lingo but not a lot of
>examples.

You need to have three shaders. Set the shader of each model to a new 
shader, and then later set the texture of the model's shader to the 
next texture in the cycle.
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