>I put the soundbusy(1) line in because when I jumped from another >frame that had an audio playing they really seemed to crash into >each other. I didn't mean you don't have to stop sound 1, I was saying that you don't need to check if it's currently playing, just go ahead and stop it regardless of whether it's playing or not. -- [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
- <lingo-l> SW3D antialiasing??? Andreas Gaunitz
- Re: <lingo-l> SW3D antialiasing??? Colin Holgate
- Re: <lingo-l> SW3D antialiasing??? Andreas Gaunitz
- Re: <lingo-l> SW3D antialiasing??? Andreas Gaunitz
- Re: <lingo-l> SW3D antialiasing??? Terry R. Schussler
- <lingo-l> Shockwave knows stuff about the ht... Andreas Gaunitz
- Re: <lingo-l> mac having trouble dealing with scr... nick stevenson
- <lingo-l> Need help with audio hiccuping! Mike Hiatt
- Re: <lingo-l> Need help with audio hiccu... Colin Holgate
- RE: <lingo-l> Need help with audio h... Mike Hiatt
- RE: <lingo-l> Need help with aud... Colin Holgate
- RE: <lingo-l> Need help with audio hiccu... Alexandre Cop
- RE: <lingo-l> Need help with audio h... Buzz Kettles
