>Is there really no way to get antialiasing on the SW3D scenes? It depends. The inside of bitmap textures are scaled very nicely, and you can improve that somewhat by changing the quality setting. You can also get nice edges to textures. Take a look at this: http://staging.funnygarbage.com/colin/scroll.html The text you see is a plane that has the image of a text member for its texture. The renderformat is set to #rgba4444, which gives it 16 levels of alpha, more than enough to give a nice anti-alias effect. I'm not sure that you can anti-alias between the edges of models. -- [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
- <lingo-l> mac having trouble dealing with script Welland,Iain
- Re: <lingo-l> mac having trouble dealing wit... Pete Carss
- <lingo-l> Export image as jpeg in SW? Andreas Gaunitz
- RE: <lingo-l> Export image as jpeg in SW... Al Hospers
- RE: <lingo-l> Export image as jpeg i... Andreas Gaunitz
- Re: <lingo-l> Export image as jp... R. Bhakti Klein
- RE: <lingo-l> Export image ... Al Hospers
- Re: <lingo-l> Export im... R. Bhakti Klein
- <lingo-l> SW3D antialiasing??? Andreas Gaunitz
- Re: <lingo-l> SW3D antialiasing??? Colin Holgate
- Re: <lingo-l> SW3D antialiasing??? Andreas Gaunitz
- Re: <lingo-l> SW3D antialiasing?... Andreas Gaunitz
- Re: <lingo-l> SW3D antialiasing??? Terry R. Schussler
- <lingo-l> Shockwave knows stuff about th... Andreas Gaunitz
- Re: <lingo-l> mac having trouble dealing wit... nick stevenson
- <lingo-l> Need help with audio hiccuping... Mike Hiatt
- Re: <lingo-l> Need help with audio h... Colin Holgate
- RE: <lingo-l> Need help with aud... Mike Hiatt
- RE: <lingo-l> Need help wit... Colin Holgate
- RE: <lingo-l> Need help with audio h... Alexandre Cop
