Hello everyone.
Is there a way for an LDM to communicate with other sprite(s)
on the stage? something like....
-- < script from an LDM >------
tell the stage to tell sprite X to #handlerToCall, {args}
Thanks in advance.
John Erazo
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- Re: <lingo-l> LDM communicating with other sprite(s)... John Erazo
- Re: <lingo-l> LDM communicating with other spri... Colin Holgate
- RE: <lingo-l> LDM communicating with other ... John Erazo
- RE: <lingo-l> LDM communicating with ot... Colin Holgate
- Re: <lingo-l> LDM communicating with other spri... R. Bhakti Klein
