Try this:

preload the movie offscreen ahead of time & pausedAtStart
sprite().loc = point(-1000, -1000)  -- or something like that

then on the frame you want, move it in & start it.

hth

-Buzz

At 2:50 PM -0400 10/18/01, Randy Smith wrote:
>Hi Gang,
>
>This is borderline off topic but I'm stuck so please bare with me.
>
>Hybrid CD-ROM project with Quicktime 5 movies using the Sorenson 3 codec
>with Quicktime 5, Director 8.5 on a Dell Windows NT are misbehaving. The
>audio plays but the video doesn't. I have some lingo that monitors the
>movietime for the user and it movies along nicely, but the video itself just
>stays on the first frame of the quicktime.
>
>Now if I invoke an alert box or alt-tab to switch windows and come back to
>the projector then the stage gets refreshed and the video starts playing. If
>So I add code to force this refresh then it plays but I now get a big video
>frame flash with the quicktime sprite. ( ie, the stagecolor = the
>stagecolor)
>
>Now I typically have a Quicktime paused on the stage
>and wait 1 or 2 seconds then start playing with sprite(x).movierate = 1 etc.
>This usually eliminates any startup stutter. Initially my client gave me
>these videos with audio on the first frame which was naturally causing some
>audio stuttering. So I cut and paste the first frame into the beginning of
>the quicktime to allow some "quiet" time for the video to preload etc. I
>then did an "export movie" etc. with "QuickTime Player". This may or may not
>have anything to do with it since my client mentioned some other QT's with
>no audio also fail to start playing properly.
>
>TIA,
>Randy
>
>Please email me directly if you don't think this is good fodder for the rest
>of Lingo-L
>
>
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