Hi!.
You have a contradiction in the script... if the event is mouseUP, the the
mouse will be not "stillDown" since it was up when triggered the handler.
Try replacing ir for on mouseDown.
You also forgot to put updateStage to see the changes.
It would look like this:
On MouseDown
repeat while the stillDown
Sprite (6).locV = sprite(6).locV-1
updateStage
end repeat
end
Try it, it worked for me!
Agust�n.
PS: I changed it from -5 to -1 �cos it was too fast
Genevieve Young wrote:
> Hi list
>
> May I know what's wrong with this script I've written?
>
> On MouseUp
> repeat while the stillDown
> Sprite (6).locV = sprite(6).locV-5
> end repeat
> end
>
> I am trying to move sprite (6) five pixels upwards from its current
> position. It's not working correctly.
>
> Can anyone help?
>
> Thanks
>
> Genevieve
>
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