>I spawned hundreds of objects and they all animate and it really slowed 
>the movie down.

Et tu, James?

>Do you think that NOT using objects will help the performance?

I doubt it. If you have hundreds of animations going on, that's going to 
slow Director down. I don't know the specifics of your code, but I would 
expect an object could access its properties faster than getting them out 
of a list.

If there are common properties that a lot of objects access, it might be 
faster to store them in globals than to have messages whizzing around all 
over the place.


Cordially,

Kerry Thompson


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