Has anyone done any performance testing with the following:

Using objects vs. just using lists to keep track of properties, etc.

I spawned hundreds of objects and they all animate and it really slowed the 
movie down.
Do you think that NOT using objects will help the performance?  Or do you 
think that the bottleneck is drawing to the stage, so that even if I used a 
list to keep track of info, the performance would be the same?


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