There may be some typo.
Irv Kalb wrote:
> on mouseUp me
> pfUp = not(pfUp) -- flip state
> if pfUp then
--sprite(me.spriteNum) = pMemberUp
sprite(me.spriteNum).member = member(pMemberUp)
> else
--sprite(me.spriteNum) = pMemberDown
sprite(me.spriteNum).member = member(pMemberDown)
> end if
> end
Good luck,
Fumio Nonaka
Phone: +81-42-397-9452
Fax: +81-42-397-9452
mailto:[EMAIL PROTECTED]
http://www.FumioNonaka.com
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list,
email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED])
Lingo-L is for learning and helping with programming Lingo. Thanks!]