well i just wanted a good guide for how to develop a large project. I don't
know if it is acceptable to make one giant movie, or four big movies, or a
stage with a bunch of maiws. this is in a small production environment (4
developers tops). Since we are new to programming in director (mostly web
experience, heavy javascript ect.) i am not sure of my ability to decide
which way to build a large project. I thought miaws were the way to go but
had to regroup because we ran out of time to figure out how to run the sound
from the stage without issues.
-- carol

> ----------
> From:         Rob Romanek
> Reply To:     [EMAIL PROTECTED]
> Sent:         Thursday, January 10, 2002 4:31 PM
> To:   [EMAIL PROTECTED]
> Subject:      Re: <lingo-l> large project vs miaw
> 
> I outline a bunch of them in the article but the primary problem is that
> many
> standard behaviours for buttons will not work because they rely on
> mouseEnter/within/Leave events and these events don't reference the LDM
> but
> rather the stage so you can get some weird effects.
> 
> Also have you ever tried to navigate from an LDM to another part of the
> stage
> score where the LDM sprite doesn't exist anymore? BOOM. (It's kind of like
> sitting on a branch while you try to cut it off the tree and then
> wondering why
> you end up falling to the ground :-)  You have to make sure that the LDM
> sends a
> message that is held in que in the stage until the LDM event is complete
> then
> the navigation step can occur. This kind of navigation is something a
> beginner
> might try but then have a hard time figuring out why the crash. (I know
> you have
> to be careful closing MIAW's as well)
> 
> Sound is also problematic. Text editing is no existent. There are work
> arounds
> to most of these problems but they aren't for the faint of heart.
> 
> I'd be curious to hear what kinds of things you've done with LDM's that
> have
> worked well for you.
> 
> later,
> 
> Rob
> 
> Jean Legault wrote:
> 
> > What kind of issues are there with LDMs, I've used them a few times
> without
> > encountering any problems but I can't say the same with MIAW.
> >
> > j.
> 
> 
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