On Thu, 2011-09-01 at 18:37 +0000, Fons Adriaensen wrote: > On Thu, Sep 01, 2011 at 02:18:25PM -0400, David Robillard wrote: > > > If you're going to go with the inheritance route anyway, just use a > > virtual ev->execute() method so the code for all events doesn't have to > > be in the same place. Assuming you'll have enough that this is actually > > a benefit anyway... > > That's assuming that the event's virtual execute() has access to > all it needs. In all cases I've encountered that is not the case: > the event triggers something in the context where it is received > and processing it requires access to that context's data. > It's a problem for which I don't know a clean C++ solution.
Sure, it would almost certainly not be a method with no parameters, most likely you would pass some context object as a parameter which contains all the necessary things. -dr _______________________________________________ Linux-audio-dev mailing list [email protected] http://lists.linuxaudio.org/listinfo/linux-audio-dev
