On Thu, Jun 30, 2005 at 04:17:18PM +0300, Uri Even-Chen wrote:

Someone else wrote:

> >I know you won't like my advice, and will ignore it, but it must be said:
> >
> >Your idea will not work.
> 
> Thanks for your advice, but I'm curious - how do you know?  I didn't
> write any details about my idea.  If you don't have any details, how do
> you know that it won't work?

If it's really novel and never done before, you could patent it. If not,
everyone else will use it as soon it becomes public. If handled propery
you can get over two years of secrecy by the patent office (you file
in the US). 

The big problem will be that the day after your idea is published (18
months after a "real" patent application), if it leaks out or you write
an article, GPL it, etc. the spam producers will have figured out a work
aorund and it will be worthless.

If you follow the sendmail mailing lists and newsgroups you will see people
publishing their ideas to prevent spam. The joke is often on them as the spam
producers also read the postings and start working on workarounds before
the idea hits the general public.

Geoff.

-- 
Geoffrey S. Mendelson, Jerusalem, Israel [EMAIL PROTECTED]  N3OWJ/4X1GM
IL Voice: (077)-424-1667  IL Fax: 972-2-648-1443 U.S. Voice: 1-215-821-1838 
VoN  Skype: mendelsonfamily. Looking for work as a CTO or consultant in 
handheld gaming, large systems development, handheld device construction, etc.
See U.S. patent applications  20050108591,  20050107165.

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