On Tue, Oct 11, 2016 at 12:01:14PM -0700, Eric Anholt wrote:
Brian Starkey <brian.star...@arm.com> writes:
This RFC series introduces a new connector type:
It is a follow-on from a previous discussion: 
Writeback connectors are used to expose the memory writeback engines
found in some display controllers, which can write a CRTC's
composition result to a memory buffer.
This is useful e.g. for testing, screen-recording, screenshots,
wireless display, display cloning, memory-to-memory composition.
Patches 1-7 include the core framework changes required, and patches
8-11 implement a writeback connector for the Mali-DP writeback engine.
The Mali-DP patches depend on this other series: .
The connector is given the FB_ID property for the output framebuffer,
and two new read-only properties: PIXEL_FORMATS and
PIXEL_FORMATS_SIZE, which expose the supported framebuffer pixel
formats of the engine.
The EDID property is not exposed for writeback connectors.
Writeback connector usage:
Due to connector routing changes being treated as "full modeset"
operations, any client which wishes to use a writeback connector
should include the connector in every modeset. The writeback will not
actually become active until a framebuffer is attached.
The writeback itself is enabled by attaching a framebuffer to the
FB_ID property of the connector. The driver must then ensure that the
CRTC content of that atomic commit is written into the framebuffer.
The writeback works in a one-shot mode with each atomic commit. This
prevents the same content from being written multiple times.
In some cases (front-buffer rendering) there might be a desire for
continuous operation - I think a property could be added later for
this kind of control.
Writeback can be disabled by setting FB_ID to zero.
I think this sounds great, and the interface is just right IMO.
Thanks, glad you like it! Hopefully you're equally agreeable with the
changes Daniel has been suggesting.
I don't really see a use for continuous mode -- a sequence of one-shots
makes a lot more sense because then you can know what data has changed,
which anyone trying to use the writeback buffer would need to know.
Agreed - we've never found a use for it.
* I'm not sure what "DPMS" should mean for writeback connectors.
It could be used to disable writeback (even when a framebuffer is
attached), or it could be hidden entirely (which would break the
legacy DPMS call for writeback connectors).
* With Daniel's recent re-iteration of the userspace API rules, I
fully expect to provide some userspace code to support this. The
question is what, and where? We want to use writeback for testing,
so perhaps some tests in igt is suitable.
* Documentation. Probably some portion of this cover letter needs to
make it into Documentation/
* Synchronisation. Our hardware will finish the writeback by the next
vsync. I've not implemented fence support here, but it would be an
My hardware won't necessarily finish by the next vsync -- it trickles
out at whatever rate it can find memory bandwidth to get the job done,
and fires an interrupt when it's finished.
Is it bounded? You presumably have to finish the write-out before you
can change any input buffers?
So I would like some definition for how syncing works. One answer would
be that these flips don't trigger their pageflip events until the
writeback is done (so I need to collect both the vsync irq and the
writeback irq before sending). Another would be that manage an
independent fence for the writeback fb, so that you still immediately
know when framebuffers from the previous scanout-only frame are idle.
I much prefer the sound of the explicit fence approach.
Hopefully we can agree that a new atomic commit can't be completed
whilst there's a writeback ongoing, otherwise managing the fence and
framebuffer lifetime sounds really tricky - they'd need to be decoupled
from the atomic_state and outlive the commit that spawned them.
Also, tests for this in igt, please. Writeback in igt will give us so
much more ability to cover KMS functionality on non-Intel hardware.