Em 20-09-2010 18:37, Hans Verkuil escreveu:
> Hi all,
>
> I've made a first version of the core locking patches available here:
>
> http://git.linuxtv.org/hverkuil/v4l-dvb.git?a=shortlog;h=refs/heads/test
>
> I'm actually surprised how trivial the patches are. Which makes me wonder if
> I am overlooking something, it feels too easy.
>
> One thing I did not yet have time to analyze fully is if it is really OK to
> unlock/relock the vdev_lock in videobuf_waiton. I hope it is, because without
> this another thread will find it impossible to access the video node while it
> is in waiton.
>
> Currently I've only tested with vivi. I hope to be able to spend more time
> this week for a more thorough analysis and converting a few more drivers to
> this.
>
> In the meantime, please feel free to shoot at this code!
Hi Hans,
This patch will likely break most drivers:
http://git.linuxtv.org/hverkuil/v4l-dvb.git?a=commitdiff;h=d1ca35f3e69d909a958eb1cf8c75dd1c0bb2a98c
In the case of events and videobuf_waiton, it doesn't seem to be safe to just
unlock when waiting for an event.
For example, in the case of videobuf_waiton, the code for it is:
#define WAITON_CONDITION (vb->state != VIDEOBUF_ACTIVE &&\
vb->state != VIDEOBUF_QUEUED)
int videobuf_waiton(struct videobuf_buffer *vb, int non_blocking, int intr)
{
MAGIC_CHECK(vb->magic, MAGIC_BUFFER);
if (non_blocking) {
if (WAITON_CONDITION)
return 0;
else
return -EAGAIN;
}
if (intr)
return wait_event_interruptible(vb->done, WAITON_CONDITION);
else
wait_event(vb->done, WAITON_CONDITION);
return 0;
}
When called internally, it have the vb mutex_locked, while, when called
externally, it
doesn't.
By looking on other parts where vb->done is protected, like on
videobuf_queue_cancel:
spin_lock_irqsave(q->irqlock, flags);
for (i = 0; i < VIDEO_MAX_FRAME; i++) {
if (NULL == q->bufs[i])
continue;
if (q->bufs[i]->state == VIDEOBUF_QUEUED) {
list_del(&q->bufs[i]->queue);
q->bufs[i]->state = VIDEOBUF_ERROR;
wake_up_all(&q->bufs[i]->done);
}
}
spin_unlock_irqrestore(q->irqlock, flags);
It is clear that vb state is protected by a spinlock, and not by a mutex. Using
a mutex
there makes no sense at all. Instead of touching a mutex, callers of this
function should
be reviewed to not call a mutex.
So, the better approach for videobuf_waiton would be to protect it with a
spinlock.
Also, your patches assume that no driver will touch at vdev lock before calling
videobuf_waiton().
This seems to be a risky assumption. So, the better would be to define it as:
static int is_state_active_or_queued(struct videobuf_buffer *vb, struct
videobuf_queue *q, )
{
bool rc;
spin_lock_irqsave(q->irqlock, flags);
rc = (vb->state != VIDEOBUF_ACTIVE) && (vb->state != VIDEOBUF_QUEUED));
spin_unlock_irqrestore(q->irqlock, flags);
return rc;
};
int videobuf_waiton(struct videobuf_queue *q, struct videobuf_buffer *vb, int
non_blocking, int intr)
{
rc = 0;
bool is_vdev_locked;
MAGIC_CHECK(vb->magic, MAGIC_BUFFER);
/*
* If there's nothing to wait, just return
*/
if (is_state_active_or_queued(vb, q))
return 0;
if (non_blocking)
return -EAGAIN;
/*
* Need to sleep in order to wait for videobufs to complete.
* It is not a good idea to sleep while waiting for an event with the
dev lock hold,
* as it will block any other access to the device. Just unlock it
while waiting,
* locking it again at the end.
*/
is_vdev_locked = (q->vdev_lock && mutex_is_locked(q->vdev_lock)) ? true
: false;
if (is_vdev_locked)
mutex_unlock(q->vdev_lock);
if (intr)
return wait_event_interruptible(vb->done,
is_state_active_or_queued(vb, q));
else
wait_event(vb->done, is_state_active_or_queued(vb, q));
if (is_vdev_locked)
mutex_lock(q->vdev_lock);
return 0;
}
Cheers,
Mauro
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