Hi Mauro,

> Em 20-09-2010 18:37, Hans Verkuil escreveu:
>> Hi all,
>>
>> I've made a first version of the core locking patches available here:
>>
>> http://git.linuxtv.org/hverkuil/v4l-dvb.git?a=shortlog;h=refs/heads/test
>>
>> I'm actually surprised how trivial the patches are. Which makes me
>> wonder if
>> I am overlooking something, it feels too easy.
>>
>> One thing I did not yet have time to analyze fully is if it is really OK
>> to
>> unlock/relock the vdev_lock in videobuf_waiton. I hope it is, because
>> without
>> this another thread will find it impossible to access the video node
>> while it
>> is in waiton.
>>
>> Currently I've only tested with vivi. I hope to be able to spend more
>> time
>> this week for a more thorough analysis and converting a few more drivers
>> to
>> this.
>>
>> In the meantime, please feel free to shoot at this code!
>
> Hi Hans,
>
> This patch will likely break most drivers:
>       
> http://git.linuxtv.org/hverkuil/v4l-dvb.git?a=commitdiff;h=d1ca35f3e69d909a958eb1cf8c75dd1c0bb2a98c

This was indeed something I wanted to review more closely.

> In the case of events and videobuf_waiton, it doesn't seem to be safe to
> just
> unlock when waiting for an event.
>
> For example, in the case of videobuf_waiton, the code for it is:
>
> #define WAITON_CONDITION (vb->state != VIDEOBUF_ACTIVE &&\
>                               vb->state != VIDEOBUF_QUEUED)
> int videobuf_waiton(struct videobuf_buffer *vb, int non_blocking, int
> intr)
> {
>       MAGIC_CHECK(vb->magic, MAGIC_BUFFER);
>
>       if (non_blocking) {
>               if (WAITON_CONDITION)
>                       return 0;
>               else
>                       return -EAGAIN;
>       }
>
>       if (intr)
>               return wait_event_interruptible(vb->done, WAITON_CONDITION);
>       else
>               wait_event(vb->done, WAITON_CONDITION);
>
>       return 0;
> }
>
> When called internally, it have the vb mutex_locked, while, when called
> externally, it
> doesn't.
>
> By looking on other parts where vb->done is protected, like on
> videobuf_queue_cancel:
>
>       spin_lock_irqsave(q->irqlock, flags);
>       for (i = 0; i < VIDEO_MAX_FRAME; i++) {
>               if (NULL == q->bufs[i])
>                       continue;
>               if (q->bufs[i]->state == VIDEOBUF_QUEUED) {
>                       list_del(&q->bufs[i]->queue);
>                       q->bufs[i]->state = VIDEOBUF_ERROR;
>                       wake_up_all(&q->bufs[i]->done);
>               }
>       }
>       spin_unlock_irqrestore(q->irqlock, flags);
>
> It is clear that vb state is protected by a spinlock, and not by a mutex.
> Using a mutex
> there makes no sense at all. Instead of touching a mutex, callers of this
> function should
> be reviewed to not call a mutex.
>
> So, the better approach for videobuf_waiton would be to protect it with a
> spinlock.

Sounds reasonable.

> Also, your patches assume that no driver will touch at vdev lock before
> calling videobuf_waiton().
> This seems to be a risky assumption. So, the better would be to define it
> as:
>
> static int is_state_active_or_queued(struct videobuf_buffer *vb, struct
> videobuf_queue *q, )
> {
>       bool rc;
>
>       spin_lock_irqsave(q->irqlock, flags);
>       rc = (vb->state != VIDEOBUF_ACTIVE) && (vb->state != VIDEOBUF_QUEUED));
>       spin_unlock_irqrestore(q->irqlock, flags);
>
>       return rc;
> };
>
> int videobuf_waiton(struct videobuf_queue *q, struct videobuf_buffer *vb,
> int non_blocking, int intr)
> {
>       rc = 0;
>       bool is_vdev_locked;
>       MAGIC_CHECK(vb->magic, MAGIC_BUFFER);
>
>       /*
>        * If there's nothing to wait, just return
>        */
>       if (is_state_active_or_queued(vb, q))
>               return 0;
>
>       if (non_blocking)
>               return -EAGAIN;
>
>       /*
>        * Need to sleep in order to wait for videobufs to complete.
>        * It is not a good idea to sleep while waiting for an event with the 
> dev
> lock hold,
>        * as it will block any other access to the device. Just unlock it while
> waiting,
>        * locking it again at the end.
>        */
>
>       is_vdev_locked = (q->vdev_lock && mutex_is_locked(q->vdev_lock)) ? true
> : false;
>       if (is_vdev_locked)
>               mutex_unlock(q->vdev_lock);
>       if (intr)
>               return wait_event_interruptible(vb->done, 
> is_state_active_or_queued(vb,
> q));

This obviously needs to save the return value and continue to make sure
the lock is taken again.

>       else
>               wait_event(vb->done, is_state_active_or_queued(vb, q));
>       if (is_vdev_locked)
>               mutex_lock(q->vdev_lock);
>
>       return 0;
> }

Agreed. Thanks for reviewing this, it was the one patch that I knew I had
to look into more closely. I'll incorporate your changes.

Regards,

         Hans

-- 
Hans Verkuil - video4linux developer - sponsored by TANDBERG, part of Cisco

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