Ok, I dug up the old stuff I did to connect DOSEMU via inetd. First of all, I was wrong when I said that I had inetd invoke a wrapper script directly. With that method, DOSEMU is unable to accept any input due to lack of a pty.
What I actually did was to install telnetd, and then hack /usr/lib/telnetlogin to call the dosemu wrapper as the login program. (instead of /bin/login) Then the wrapper executed DOSEMU with parameters to launch a batch file which started LORD, Exitilus, etc. in local mode only. Thus not requiring a BBS for people to play the game. (Though they could cheat by logging in as wrong person, etc) this is convenient not only because it doesn't require the BBS, but the user telnets directly into the door without requiring login, etc. Pretty good setup for small games where everyone is trusted. Hope that clears it up... -- Ryan Underwood, <nemesis at icequake.net>, icq=10317253 - To unsubscribe from this list: send the line "unsubscribe linux-msdos" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html
