hi,

On Sat, Oct 04, 2003 at 04:57:17AM +0400, Stas Sergeev wrote:
> 
> >this is convenient not only because it doesn't require the BBS, but the
> >user telnets directly into the door without requiring login, etc.
> >Pretty good setup for small games where everyone is trusted.
> OK. Now, as the proper way exists, how about
> trying it (and probably documenting)? My
> expectations were (when I enabled the direct
> pty support) that it will allow all the like
> things, but without an ugly "no_local_video"
> hack and without any problems with the redirected
> stdio. But it was only tested with the "modemu"
> modem emulator, which is not sufficient.

Actually, since the BBS doors are run in the local mode, no modemu is
necessary.  (In that mode, they use DOS stdio, or sometimes BIOS video.)

They could be run against vmodem (in traditional BBS mode), but
typically they need a BBS dropfile in order to do that.  We could
generate the necessary dropfile by a script, but one would probably just
want to go ahead and set up a BBS if it came to that.

Do you think it would be useful to generate some documentation for
running a local-mode-only, (not secure) game server for TW2002 or
LORD using only DOSEMU and telnetd?

Do you have a better idea to get telnetd to execute the DOSEMU wrapper
besides hacking telnetd or telnetlogin?

-- 
Ryan Underwood, <nemesis at icequake.net>, icq=10317253
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