Alan Watson wrote:
> [SNIP...] It seems to be
> that under certain circumstances, the amonut of data being
> passed and the amount of computation being performed
> conspire to keep both processes on the same processor.

If you think this is what's happening (may not be of course) then you
might want to try changing PROC_CHANGE_PENALTY (in asm/smp.h) to 0, just
for the hell of it.  Might not make any difference, but if it does then
it's another nail in the coffin for that particular technique of
processor biasing.

Neil
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