On Fri, 27 Jun 2003, Christopher Sawtell wrote:
...
> Peter Elliott: Is that you?
>
>   (3) My son and I would be very grateful indeed to be given a leg-up into the
> use of Blender, and possibly kpovmodeler & PovRay. The software is installed
> and as far as I can tell seems to work, but the human interface seems to be a
> work or art explicity dispatched from hell, and the dear old brain needs a
> bit of help to twig on. Pretty please.

Hi Peter,

I had planned to be there on Monday, but then our second boy was born
early in the morning... :-)

Anyway, Blender: yes, the GUI has a number of modes, and each
one of them has thousands of buttons. Once you get the hang of it you
might quite like it. For the intro, the best choice it to buy one of
the books, either the manual published by the developers themselves,
or, if you can read German "Das Blender-Buch" by Carsten Wartmann,
which is quite good.

But there are also heaps of tutorials available from the Blender web
server. Some guide you through basic things, others will take you
along the ramifications of more sophisticated modeling.

The extremely short intro from me is as follows:

1. Start the software
2. Position the mouse cursor over the "drawing" area
3. Hit "space" to get the pop-up menu
4. Find your way to add one or more objects (within the field of the
camera, which should already have been there after you started the
program)
5. Add at least one light source (if you don't, all your results will
correctly be rendered as flat black :-) )
6. Render the image by clicking the "Render" button

Hope this works and helps,

Helmut.

+----------------+
| Helmut Walle   |
| [EMAIL PROTECTED] |
| 03 - 388 39 54 |
+----------------+

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