At 2007-05-23T12:34:54+1200, Kerry Mayes wrote:
> The reason it was in brackets was because I wasn't asking about that at
> this stage. That's what I meant by "I'll get back to that".  :-) I was
> asking how to interpret the output of the libgl debug command.  That is, I
> want to get 3d acceleration working before worrying about dual monitors.

Oh, I wasn't talking about dual head.  I mean, what problem do you have that
caused you to start following along with the troubleshooting?

> So does that mean that 3d acceleration is working?

3D acceleration is working if glxinfo says direct rendering is enabled,
OpenGL applications run at a decent speed, and your machine doesn't crash.

Cheers,
-mjg
-- 
Matthew Gregan                     |/
                                  /|                    [EMAIL PROTECTED]

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