At 2007-05-23T12:34:54+1200, Kerry Mayes wrote:
> The reason it was in brackets was because I wasn't asking about that at
> this stage. That's what I meant by "I'll get back to that". :-) I was
> asking how to interpret the output of the libgl debug command. That is, I
> want to get 3d acceleration working before worrying about dual monitors.
Oh, I wasn't talking about dual head. I mean, what problem do you have that
caused you to start following along with the troubleshooting?
> So does that mean that 3d acceleration is working?
3D acceleration is working if glxinfo says direct rendering is enabled,
OpenGL applications run at a decent speed, and your machine doesn't crash.
Cheers,
-mjg
--
Matthew Gregan |/
/| [EMAIL PROTECTED]