Use scoped for-each loop when iterating over device nodes to make code a bit simpler.
Signed-off-by: Krzysztof Kozlowski <[email protected]> --- Depends on the first patch. --- arch/powerpc/platforms/embedded6xx/hlwd-pic.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/arch/powerpc/platforms/embedded6xx/hlwd-pic.c b/arch/powerpc/platforms/embedded6xx/hlwd-pic.c index b57e87b0b3ce..1522a8bece29 100644 --- a/arch/powerpc/platforms/embedded6xx/hlwd-pic.c +++ b/arch/powerpc/platforms/embedded6xx/hlwd-pic.c @@ -201,11 +201,10 @@ unsigned int hlwd_pic_get_irq(void) void __init hlwd_pic_probe(void) { struct irq_domain *host; - struct device_node *np; const u32 *interrupts; int cascade_virq; - for_each_compatible_node(np, NULL, "nintendo,hollywood-pic") { + for_each_compatible_node_scoped(np, NULL, "nintendo,hollywood-pic") { interrupts = of_get_property(np, "interrupts", NULL); if (interrupts) { host = hlwd_pic_init(np); @@ -215,7 +214,6 @@ void __init hlwd_pic_probe(void) irq_set_chained_handler(cascade_virq, hlwd_pic_irq_cascade); hlwd_irq_host = host; - of_node_put(np); break; } } -- 2.51.0
