Christian Schoenebeck wrote:
> Am Dienstag, 22. Januar 2008 18:53:11 schrieb Chris Cherrett:
>   
>> The problem is as follows:
>>
>> - It eats 2 GB of RAM. I only have 2GB of RAM.
>>     
>
> I don't know what your exact setup requirements are. But the first thing you 
> can tweak of course is the amount of sample points to be precached in RAM by 
> the sampler, because that's what usually takes the most. Unfortunately this 
> yet a compile time option:
>
>       ./configure --enable-preload-samples=VALUE
>
> but as the amount of max voices and disk streams, this is highly on our TODO 
> list to become a runtime parameter.
>   
If you could advise on this it would be appreciated!

>   
>> - I cannot separate the channels like channel 1, channel 2. I have to
>> run all instruments on channel 1 and route the audio ins. Ardour will
>> only see channel 1.
>>     
>
> Uh? Why shouldn't you be able to do that? You're using JACK right? So you can 
> route it as you like. You can create as many audio output channels as you 
> want with LS. Each channel strip can then be assigned to one of those audio 
> outputs of LS. You can even create multiple JACK clients for the same LS 
> instance (e.g. handy in conjunction with jackdmp for load balancing on SMP 
> and/or multi-HD systems) and you can even create as many effect sends for 
> each channel strip individually and route it as you like. Maybe I don't 
> understand what you mean.
>
>   

Might be just my understanding level. I will keep playing with it.
Thanks! :)
>> Is there anything that you guys could help me with that will make this
>> process more efficient? If I have to get more RAM will 4GB total do? I
>> can compile options if need be, would that help?
>>     
>
> That really depends on your exact setup and especially what kind of 
> instruments you're going to keep in memory (precached) at the same time.
>
> Would be a nice new feature for JS/QS/gigedit to see the amount resources to 
> be consumed by an instrument in advance, but unfortuntealy it doesn't exist 
> yet. But if you really need it for deciding whether to buy hardware 
> extension, you could calculate it (roughly) e.g. by opening the instrumen(s) 
> in gigedit and then by multiplying the amount of samples with your 
> (previously mentioned) preload-samples compile time setting.
>
> CU
> Christian
>
>   

I bought another 2GB or RAM and have a fresh 500GB SATA 2 hard drive to
run my samples and projects on so that should make a difference. I still
would like to the the most out of what I have.

Thanks Again!

Chris

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