Shogo is, for me, the ultimate mecha video game.


Damn Shogo was a great game. Easily the best thing done with the Lithtech engine, though it never really got the credit it deserved. It was just pure fun that made no apologies for itself.


I don't know how well the Mechwarrior model would work. It didn't work
too well for Heavy Gear, which is more like Gundam than Battletech is.  I
can't really comment on Armored Core as I only tried one of the games in the series (Master of Arena), and gave up when I consistantly did fairly poorly.

Mechwarrior doesn't really fit my idea of Gundam. Too slow and plodding. Which is fine (MW4 and MW4 Mercs were both great games) by itself, but doesn't fit Gundam well. I'm thinking Virtua On style twin sticks for control, but a slightly slower and less frantic pace. The mobile suits would need to have some real weight to them on land.

I've never played a giant robot game in space that feels even remotely "right". Compare this to the myriad of great space flight sims (Freespace 2, for example) that feel "right" and I guess it just goes to show how absurd humanoid robots in space is...

Nicholas
--------------------------------------------------
The Gundam Mailing List MK-II [email protected]

Archives: http://www.gundam.com/gml Help: Email [EMAIL PROTECTED] with this in
         the BODY: help list

Reply via email to