Nicholas Paufler wrote:
Sounds like exactly what I theorized it would be - a simple beat 'em up style game using the Wii-mote and a decent use of the Gundam license. And really, what could possibly be cooler than finally seeing the Hyper Hammer being useful? :)
Nintendo seems to have made up a lot of PR ground with the game world pundits. I'm kinda buying their argument too. Sure the hardcore gamers are going oogaga over Xbox2/PS3 polygon counts. But better graphics alone isn't the whole game. So perhaps better ways to control the games will really make a bigger difference. The interesting thing is that it will be a lot less attactive to port games between Wii and Xbox2/PS3. The SD game looks nice. But I hope to see a UC game that uses the Wii-mote. -- Dr. Core -------------------------------------------------- The Gundam Mailing List MK-II [email protected] Archives: http://www.gundam.com/gml Help: Email [EMAIL PROTECTED] with this in the BODY: help list
