P.S  For those that are interested: http://www.kare.com  - it's an
interesting site!

On 1/11/07, James Crooke <[EMAIL PROTECTED]> wrote:

Sorry, I thought Microsoft were the first to come up with the different
cursor styles.  I thought that when Susan Kare (designer of the cursors 
http://en.wikipedia.org/wiki/Susan_Kare
) spent time at Microsoft doing graphic design work she came up with the
cursor we all know and love to argue about.

I apologise for not knowing my cursor history.

I'd rather not argue over an opinion - I have statistics to do that for
me.

Cheers guys.


 On 1/11/07, Nick Fitzsimons <[EMAIL PROTECTED]> wrote:
>
> On 11 Jan 2007, at 12:53:59, James Crooke wrote:
>
> > So what does everyone think would suit a clickable button,
> > (default) arrow
> > cursor or finger-pointer cursor?
> >
> > (For now, let's forget the fact that Microsoft invented the
> > convention of a
> > default arrow and that we all tend to give in to the default
> > attributes to
> > prevent breaking conventions.)
>
> What makes you think MS invented it? On my Mac, the cursor remains in
> the default state (arrow) when over a button. This has been the case
> since I started using Macs in the early 90s. The behaviour is the
> same in all applications, and is in accordance with the Apple Human
> Interface Guidelines [1].
>
> When using a site which turns the cursor to the link-style cursor
> when hovering over a button, I would tend to assume that it wasn't a
> button (which causes an action [2]) but a hyperlink (which merely
> causes navigation) styled to look like a button. Links and buttons
> aren't the same thing, in terms of the fundamental principles of UI
> design, which is why they give different feedback.
>
> If your buttons are just links that look like buttons, then set the
> cursor to the link-style cursor; if they are action buttons, then
> leave them with the default cursor. The conventions were established
> for a reason.
>
> If users are confused as to where or how to click on a site, that
> would suggest to me that the design has deeper problems than can be
> fixed by mucking about with the default behaviour of the system.
> There's no reason that graphic design can't enhance usability, but if
> it hinders it, it becomes a problem.
>
> Regards,
>
> Nick.
>
> [1] <http://developer.apple.com/documentation/UserExperience/
> Conceptual/OSXHIGuidelines/XHIGCursors/chapter_15_section_2.html#//
> apple_ref/doc/uid/TP40002724-TPXREF101>
>
> [2] <http://developer.apple.com/documentation/UserExperience/
> Conceptual/OSXHIGuidelines/XHIGControls/chapter_18_section_2.html#//
> apple_ref/doc/uid/TP30000359-TPXREF186>
>
> --
> Nick Fitzsimons
> http://www.nickfitz.co.uk/
>
>
>
>
>
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>


--
James




--
James


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