On 1 February 2012 15:16, salsaman <[email protected]> wrote: > to answer your first question there are various ways to get debugging > information, but usually they mean recompiling the source.
Ah, ok, fair enough. What is > going on in the sequence you describe below is basically - the frames > in the original clip are decoded into a sequence of images, the images > are copied/rearranged/resized by resampling and then finally the > images are re-encoded using the encoder. This may sound long winded > but it is really the only way to guarantee encoding when LiVES has no > built-in decoder for the format, and it also makes encoder development > far easier. I tried reading up on video formats - got totally overwhelmed. After that, pulling things apart and then reassembling them makes a lot of sense :) > For scripting you need to look at the OSC interface for LiVES > http://openmediacontrol.wetpaint.com/page/LiVES+commands Right, interesting. OSC is already on my must-read-up-on list (for audio, more my comfort zone). > If you need any more guidance dont hesitate to ask. Many thanks. Cheers, Danny. -- http://dannyayers.com ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Lives-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lives-users
