Another tip, if you are only doing transcoding and you want to really
speed things up,
first create a ramdisk in /var/ramdisk,
then start lives with the option: -tmpdir /var/ramdisk

Also I forgot, at the end of my summary of the OSC commands you
probably want to do:

/clip/close
/lives/quit

Gabriel.



http://lives.sourceforge.net
https://www.ohloh.net/accounts/salsaman



On Wed, Feb 1, 2012 at 14:15, Danny Ayers <[email protected]> wrote:
> On 1 February 2012 15:16, salsaman <[email protected]> wrote:
>
>> to answer your first question there are various ways to get debugging
>> information, but usually they mean recompiling the source.
>
> Ah, ok, fair enough.
>
>  What is
>> going on in the sequence you describe below is basically - the frames
>> in the original clip are decoded into a sequence of images, the images
>> are copied/rearranged/resized by resampling and then finally the
>> images are re-encoded using the encoder. This may sound long winded
>> but it is really the only way to guarantee encoding when LiVES has no
>> built-in decoder for the format, and it also makes encoder development
>> far easier.
>
> I tried reading up on video formats - got totally overwhelmed. After
> that, pulling things apart and then reassembling them makes a lot of
> sense :)
>
>> For scripting you need to look at the OSC interface for LiVES
>> http://openmediacontrol.wetpaint.com/page/LiVES+commands
>
> Right, interesting. OSC is already on my must-read-up-on list (for
> audio, more my comfort zone).
>
>> If you need any more guidance dont hesitate to ask.
>
> Many thanks.
>
> Cheers,
> Danny.
>
>
> --
> http://dannyayers.com
>
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