On Mon Dec 01 2014 at 10:47:10 AM Adrian Prantl <apra...@apple.com> wrote:
> On Dec 1, 2014, at 10:32 AM, Adrian Prantl <apra...@apple.com> wrote: > > > On Dec 1, 2014, at 10:27 AM, Ben Langmuir <blangm...@apple.com> wrote: > > > On Nov 25, 2014, at 5:25 PM, Adrian Prantl <apra...@apple.com> wrote: > > > On Nov 24, 2014, at 4:55 PM, Richard Smith <rich...@metafoo.co.uk> wrote: > > On Fri, Nov 21, 2014 at 5:52 PM, Adrian Prantl <apra...@apple.com> wrote: > >> Plans for module debugging >> ========================== >> >> I recently had a chat with Eric Christopher and David Blaikie to discuss >> ideas for debug info for Clang modules and this is what we came up with. >> >> Goals >> ----- >> >> Clang modules [1], (and their siblings C++ modules and precompiled header >> files) are a method for improving compile time by making the serialized AST >> for commonly-used headers files directly available to the compiler. >> >> Currently debug info is totally oblivious to this, when the developer >> compiles a file that uses a type from a module, clang simply emits a copy >> of the full definition (some exceptions apply for C++) of this type in >> DWARF into the debug info section of the resulting object file. That's a >> lot of copies. >> >> The key idea is to emit DWARF for types defined in modules only once, and >> then only emit references to these types in all the individual compile >> units that import this module. We are going to build on the split DWARF and >> type unit facilities provided by DWARF for this. DWARF consumers can follow >> the type references into module debug info section quite similar to how >> they resolve types in external type units today. Additionally, the format >> will allow consumers that support clang modules natively (such as LLDB) to >> directly look up types in the module, without having to go through the >> usual translation from AST to DWARF and back to AST. >> >> The primary benefit from doing all this is performance. This change is >> expected to reduce the size of the debug info in object files significantly >> by >> - emitting only references to the full types and thus >> - implicitly uniquing types that are defined in modules. >> The smaller object files will result in faster compile times and faster >> llvm::Module load times when doing LTO. The type uniquing will also result >> in significantly smaller debug info for the finished executables, >> especially for C and Objective-C, which do not support ODR-based type >> uniquing. This comes at the price of longer initial module build times, as >> debug info is emitted alongside the module. >> >> Design >> ------ >> >> Clang modules are designed to be ephemeral build artifacts that live in a >> shared module cache. Compiling a source file that imports `MyModule` >> results in `Module.pcm` to be generated to the module cache directory, >> which contains the serialized AST of the declarations found in the header >> files that comprise the module. >> >> We will change the binary clang module format to became a container (ELF, >> Mach-O, depending on the platform). Inside the container there will be >> multiple sections: one containing the serialized AST, and ones containing >> DWARF5 split debug type information for all types defined in the module >> that can be encoded in DWARF. By virtue of using type units, each type is >> emitted into its own type unit which can be identified via a unique type >> signature. DWARF consumers can use the type signatures to look up type >> definitions in the module debug info section. For module-aware consumers >> (LLDB), we will add an index that maps type signatures directly to an >> offset in the AST section. >> >> For an object file that was built using modules, we need to record the >> fact that a module has been imported. To this end, we add a >> DW_TAG_compile_unit into a COMDAT .debug_info.dwo section that references >> the split DWARF inside the module. Similar to split DWARF objects, the >> module will be identified by its filename and a checksum. The imported unit >> also contains a couple of extra attributes holding all the information >> necessary to recreate the module in case the module cache has been flushed. > > > How does the debugging experience work in this case? When do you trigger > the (possibly-lengthy) rebuild of the source in order to recreate the DWARF > for the module (is it possible to delay that until the information is > needed)? > > > The module debugging scenario is primarily aimed at providing a > better/faster edit-compile-debug cycle. In this scenario, the module would > most likely still be in the cache. In a case were the binary was build so > long ago that the module cache has since been flushed it is generally more > likely the the user also used a DWARF linking step (such as dsymutil on > Darwin, and maybe dwz on Linux?) because they did a release/archive build > which would just copy the DWARF out of the module and store it alongside > the binary. For this reason I’m not very concerned about the time necessary > for rebuilding the module. But this is all very platform-specific, and > different platforms may need different defaults. > > > This description is in terms of building a module that has gone missing, > but just to be clear: a modules-aware debugger probably also needs to > rebuild modules that have gone out of date, such as when one of their > headers is modified. > > > In this case were the module is out of date, the debugger should probably > fall back to the DWARF types, because it cannot guarantee that the > modifications to the header files did not change the types it wants to look > up. > > > Sorry, I just realized that this doesn’t make any sense if the DWARF is > stored in the module. The behavior should be: > 1. If the module is missing, recreate the module. > 2. If the module signature does not match the signature in the .o file, > either print a large warning that types from that module may be bogus, or > categorically refuse to use them. > > For long-term debugging users are expected to use a DWARF linker > (dsymutil, dwz), which archives all types in a future-proof format (DWARF). > This is how I'm envisioning it, yes. -eric > > -- adrian > > > > Delaying the module DWARF output until needed (maybe even by the > debugger!) is an interesting idea. We should definitely measure how > expensive it is to emit DWARF for an entire module with of types to see if > this is worthwhile. > > How much knowledge does the debugger have/need of Clang's modules to do > this? Are we just embedding an arbitrary command that can be run to rebuild > the .dwo if it's missing? And if so, how do we make that safe when (say) > root attaches a debugger to an arbitrary process? > > > I think it is reasonable to assume that a consumer that can make use of > clang modules also knows how to rebuild clang modules, which is why the > example only contained the name of the module, sysroot, include path, and > defines; not an arbitrary command. On platforms were the debugger does not > understand clang modules, the whole problem can be dodged by treating the > modules as explicit build artifacts. > > > You are probably already aware, but you will need a bunch more information > (language options, target options, header search options) to rebuild a > module. > > > Thanks, language options and target options were absent from the list > previously! > > -- adrian > > > > > Platforms that treat modules as an explicit build artifact do not have >> this problem. In the .debug_info section all types that are defined in the >> module are referenced via their unique type signature using >> DW_FORM_ref_sig8, just as they would be if this were types from a regular >> DWARF type unit. >> >> Example >> ------- >> >> Let's say we have a module `MyModule` that defines a type `MyStruct`:: >> $ cat foo.c >> #include <MyModule.h> >> MyStruct x; >> >> when compiling `foo.c` like this:: >> clang -fmodules -gmodules foo.c -c >> >> clang produces `foo.o` and an ELF or Mach-O container for the module:: >> /path/to/module-cache/MyModule.pcm >> >> In the module container, we have a section for the serialized AST and a >> split DWARF sections for the debug type info. The exact format is likely >> still going to evolve a little, but this should give a rough idea:: >> >> MyModule.pcm: >> .debug_info.dwo: >> DW_TAG_compile_unit >> DW_AT_dwo_name ("/path/to/MyModule.pcm") >> DW_AT_dwo_id ([unique AST signature]) >> >> DW_TAG_type_unit ([hash for MyStruct]) >> DW_TAG_structure_type >> DW_AT_signature ([hash for MyStruct]) >> DW_AT_name “MyStruct” >> ... >> >> .debug_abbrev.dwo: >> // abbrevs referenced by .debug_info.dwo >> .debug_line.dwo: >> // filenames referenced by .debug_info.dwo >> .debug_str.dwo: >> // strings referenced by .debug_info.dwo >> >> .ast >> // Index at the top of the AST section sorted by hash value. >> [hash for MyStruct] -> [offset for MyStruct in this section] >> ... >> // Serialized AST follows >> ... >> >> The debug info in foo.o will look like this:: >> >> .debug_info.dwo >> DW_TAG_compile_unit >> // For DWARF consumers >> DW_AT_dwo_name ("/path/to/module-cache/MyModule.pcm") >> DW_AT_dwo_id ([unique AST signature]) >> >> // For LLDB / dsymutil so they can recreate the module >> DW_AT_name “MyModule" >> DW_AT_LLVM_system_root "/" >> DW_AT_LLVM_preprocessor_defines "-DNDEBUG" >> DW_AT_LLVM_include_path "/path/to/MyModule.map" >> >> .debug_info >> DW_TAG_compile_unit >> DW_TAG_variable >> DW_AT_name "x" >> DW_AT_type (DW_FORM_ref_sig8) ([hash for MyStruct]) >> >> >> Type signatures >> --------------- >> >> We are going to deviate from the DWARF spec by using a more efficient >> hashing function that uses the type's unique mangled name and the name of >> the module as input. > > > Why do you need/want the name of the module here? Modules are not a > namespacing mechanism. How would you compute this name when the same type > is defined in multiple imported modules? > > > Great point! I’m mostly concerned about non-ODR languages ... > > > For languages that do not have mangled type names or an ODR, > > > The people working on C modules have expressed an intent to apply the ODR > there too, so it's not clear that Clang modules will support any such > language in the longer term. > > > ... and this may be the answer to the question! > > +Doug: do Objective-C modules have an ODR? > > > we will use the unique identifiers produces by the clang indexer (USRs) as >> input instead. >> >> Extension: Replacing type units with a more efficient storage format >> -------------------------------------------------------------------- >> >> As an extension to this proposal, we are thinking of replacing the type >> units within the module debug info with a more efficient format: Instead of >> emitting each type into its own type unit (complete with its entire >> declcontext), it would be much more more efficient to emit one large bag of >> DWARF together with an index that maps hash values (type signatures) to DIE >> offsets. >> >> Next steps >> ---------- >> >> In order to implement this, the next steps would be as follows: >> 1. Change the clang module format to be an ELF/Mach-O container. >> 2. Teach clang to emit debug info for module types (e.g., by passing an >> empty compile unit with retained types to LLVM) into the module container. >> 3a. Add a -gmodules switch to clang that triggers the emission of type >> signatures for types coming from a module. >> > > Can you clarify what this flag would do? Does this turn on adding DWARF to > the .pcm file? Does it turn off generating DWARF for imported modules in > the current IR module? Both? > > > It would emit references to the type from imported modules instead of the > types themselves. > Since the module cache is shared, we could — depending on just expensive > this is — turn on DWARF generation for .pcm files by default. I’d like to > measure this first, though. > > > > I assume this means that the default remains that we build debug > information for modules as if we didn't have modules (that is, put complete > DWARF with the object code). Do you think that's the right long-term > default? I think it's possibly not. > > > I think you’re absolutely right about the long term. In the short term, it > may be better to have compatibility by default, but I don’t know what the > official LLVM policy on new features is, if there is one. > > > > How does this interact with explicit module builds? Can I use a module > built without -g in a compile that uses -g? And if I do, do I get complete > debug information, or debug info just for the parts that aren't in the > module? Does -gmodules let me choose between these? > > > Personally I would expect old-style (full copy of the types) debug > information if I build agains a module that does not have embedded debug > information. > > thanks, > adrian > > > 3b. Implement type-signature-based lookup in llvm-dsymutil and lldb. >> 4a. Emit an index that maps type signatures to AST section offsets into >> the module container. >> 4b. Implement direct loading of AST types in lldb. >> 5a. Improve the efficiency by replace type units in the module debug info >> with a lookup table that maps type signatures to DIE offsets. >> 5b. Support this format in lldb and llvm-dsymutil. >> >> Let me know what you think! >> >> cheers, >> Adrian >> >> [1] For more details about clang modules see >> http://clang.llvm.org/docs/Modules.html and >> http://clang.llvm.org/docs/PCHInternals.html >> >> >> _______________________________________________ >> cfe-dev mailing list >> cfe-...@cs.uiuc.edu >> http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev > > > _______________________________________________ > cfe-dev mailing list > cfe-...@cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev > > > > _______________________________________________ > lldb-dev mailing list > lldb-dev@cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev >
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