> On Dec 1, 2014, at 10:57 AM, Adrian Prantl <apra...@apple.com> wrote:
> 
>> 
>> On Dec 1, 2014, at 10:50 AM, Ben Langmuir <blangm...@apple.com 
>> <mailto:blangm...@apple.com>> wrote:
>> 
>> 
>>> On Dec 1, 2014, at 10:41 AM, Adrian Prantl <apra...@apple.com 
>>> <mailto:apra...@apple.com>> wrote:
>>> 
>>>> 
>>>> On Dec 1, 2014, at 10:32 AM, Adrian Prantl <apra...@apple.com 
>>>> <mailto:apra...@apple.com>> wrote:
>>>> 
>>>> 
>>>>> On Dec 1, 2014, at 10:27 AM, Ben Langmuir <blangm...@apple.com 
>>>>> <mailto:blangm...@apple.com>> wrote:
>>>>> 
>>>>> 
>>>>>> On Nov 25, 2014, at 5:25 PM, Adrian Prantl <apra...@apple.com 
>>>>>> <mailto:apra...@apple.com>> wrote:
>>>>>> 
>>>>>>> 
>>>>>>> On Nov 24, 2014, at 4:55 PM, Richard Smith <rich...@metafoo.co.uk 
>>>>>>> <mailto:rich...@metafoo.co.uk>> wrote:
>>>>>>> 
>>>>>>> On Fri, Nov 21, 2014 at 5:52 PM, Adrian Prantl <apra...@apple.com 
>>>>>>> <mailto:apra...@apple.com>> wrote:
>>>>>>> Plans for module debugging
>>>>>>> ==========================
>>>>>>> 
>>>>>>> I recently had a chat with Eric Christopher and David Blaikie to 
>>>>>>> discuss ideas for debug info for Clang modules and this is what we came 
>>>>>>> up with.
>>>>>>> 
>>>>>>> Goals
>>>>>>> -----
>>>>>>> 
>>>>>>> Clang modules [1], (and their siblings C++ modules and precompiled 
>>>>>>> header files) are a method for improving compile time by making the 
>>>>>>> serialized AST for commonly-used headers files directly available to 
>>>>>>> the compiler.
>>>>>>> 
>>>>>>> Currently debug info is totally oblivious to this, when the developer 
>>>>>>> compiles a file that uses a type from a module, clang simply emits a 
>>>>>>> copy of the full definition (some exceptions apply for C++) of this 
>>>>>>> type in DWARF into the debug info section of the resulting object file. 
>>>>>>> That's a lot of copies.
>>>>>>> 
>>>>>>> The key idea is to emit DWARF for types defined in modules only once, 
>>>>>>> and then only emit references to these types in all the individual 
>>>>>>> compile units that import this module. We are going to build on the 
>>>>>>> split DWARF and type unit facilities provided by DWARF for this. DWARF 
>>>>>>> consumers can follow the type references into module debug info section 
>>>>>>> quite similar to how they resolve types in external type units today. 
>>>>>>> Additionally, the format will allow consumers that support clang 
>>>>>>> modules natively (such as LLDB) to directly look up types in the 
>>>>>>> module, without having to go through the usual translation from AST to 
>>>>>>> DWARF and back to AST.
>>>>>>> 
>>>>>>> The primary benefit from doing all this is performance. This change is 
>>>>>>> expected to reduce the size of the debug info in object files 
>>>>>>> significantly by
>>>>>>> - emitting only references to the full types and thus
>>>>>>> - implicitly uniquing types that are defined in modules.
>>>>>>> The smaller object files will result in faster compile times and faster 
>>>>>>> llvm::Module load times when doing LTO. The type uniquing will also 
>>>>>>> result in significantly smaller debug info for the finished 
>>>>>>> executables, especially for C and Objective-C, which do not support 
>>>>>>> ODR-based type uniquing. This comes at the price of longer initial 
>>>>>>> module build times, as debug info is emitted alongside the module.
>>>>>>> 
>>>>>>> Design
>>>>>>> ------
>>>>>>> 
>>>>>>> Clang modules are designed to be ephemeral build artifacts that live in 
>>>>>>> a shared module cache. Compiling a source file that imports `MyModule` 
>>>>>>> results in `Module.pcm` to be generated to the module cache directory, 
>>>>>>> which contains the serialized AST of the declarations found in the 
>>>>>>> header files that comprise the module.
>>>>>>> 
>>>>>>> We will change the binary clang module format to became a container 
>>>>>>> (ELF, Mach-O, depending on the platform). Inside the container there 
>>>>>>> will be multiple sections: one containing the serialized AST, and ones 
>>>>>>> containing DWARF5 split debug type information for all types defined in 
>>>>>>> the module that can be encoded in DWARF. By virtue of using type units, 
>>>>>>> each type is emitted into its own type unit which can be identified via 
>>>>>>> a unique type signature. DWARF consumers can use the type signatures to 
>>>>>>> look up type definitions in the module debug info section. For 
>>>>>>> module-aware consumers (LLDB), we will add an index that maps type 
>>>>>>> signatures directly to an offset in the AST section.
>>>>>>> 
>>>>>>> For an object file that was built using modules, we need to record the 
>>>>>>> fact that a module has been imported. To this end, we add a 
>>>>>>> DW_TAG_compile_unit into a COMDAT .debug_info.dwo section that 
>>>>>>> references the split DWARF inside the module. Similar to split DWARF 
>>>>>>> objects, the module will be identified by its filename and a checksum. 
>>>>>>> The imported unit also contains a couple of extra attributes holding 
>>>>>>> all the information necessary to recreate the module in case the module 
>>>>>>> cache has been flushed.
>>>>>>> 
>>>>>>> How does the debugging experience work in this case? When do you 
>>>>>>> trigger the (possibly-lengthy) rebuild of the source in order to 
>>>>>>> recreate the DWARF for the module (is it possible to delay that until 
>>>>>>> the information is needed)?
>>>>>> 
>>>>>> The module debugging scenario is primarily aimed at providing a 
>>>>>> better/faster edit-compile-debug cycle. In this scenario, the module 
>>>>>> would most likely still be in the cache. In a case were the binary was 
>>>>>> build so long ago that the module cache has since been flushed it is 
>>>>>> generally more likely the the user also used a DWARF linking step (such 
>>>>>> as dsymutil on Darwin, and maybe dwz on Linux?) because they did a 
>>>>>> release/archive build which would just copy the DWARF out of the module 
>>>>>> and store it alongside the binary. For this reason I’m not very 
>>>>>> concerned about the time necessary for rebuilding the module. But this 
>>>>>> is all very platform-specific, and different platforms may need 
>>>>>> different defaults.
>>>>> 
>>>>> This description is in terms of building a module that has gone missing, 
>>>>> but just to be clear: a modules-aware debugger probably also needs to 
>>>>> rebuild modules that have gone out of date, such as when one of their 
>>>>> headers is modified.
>>>> 
>>>> In this case were the module is out of date, the debugger should probably 
>>>> fall back to the DWARF types, because it cannot guarantee that the 
>>>> modifications to the header files did not change the types it wants to 
>>>> look up.
>>> 
>>> Sorry, I just realized that this doesn’t make any sense if the DWARF is 
>>> stored in the module. The behavior should be:
>>> 1. If the module is missing, recreate the module.
>>> 2. If the module signature does not match the signature in the .o file, 
>>> either print a large warning that types from that module may be bogus, or 
>>> categorically refuse to use them.
>> 
>> Maybe this is described elsewhere, but what is the “signature” being used 
>> here?  Assuming it depends on the detailed contents of the serialized AST: 
>> currently ASTWriter output is nondeterministic and things like the ID#s for 
>> identifiers, types, etc. will change every time you build the module; until 
>> that gets fixed, we would always hit case (2).
> 
> I was actually hoping that we could rely on deterministic output from clang. 
> If it is infeasible make ASTWriter output deterministic, we can fall back to 
> something like the DWARF dwo_id signature here.

I think everyone agrees that deterministic output is a good idea.  Last I 
heard, Richard had indicated some interest in tackling this problem.

Ben

> 
> -- adrian
> 
>> 
>>> 
>>> For long-term debugging users are expected to use a DWARF linker (dsymutil, 
>>> dwz), which archives all types in a future-proof format (DWARF).
>>> 
>>> -- adrian
>>> 
>>>> 
>>>>> 
>>>>>> Delaying the module DWARF output until needed (maybe even by the 
>>>>>> debugger!) is an interesting idea. We should definitely measure how 
>>>>>> expensive it is to emit DWARF for an entire module with of types to see 
>>>>>> if this is worthwhile.
>>>>>> 
>>>>>>> How much knowledge does the debugger have/need of Clang's modules to do 
>>>>>>> this? Are we just embedding an arbitrary command that can be run to 
>>>>>>> rebuild the .dwo if it's missing? And if so, how do we make that safe 
>>>>>>> when (say) root attaches a debugger to an arbitrary process?
>>>>>> 
>>>>>> I think it is reasonable to assume that a consumer that can make use of 
>>>>>> clang modules also knows how to rebuild clang modules, which is why the 
>>>>>> example only contained the name of the module, sysroot, include path, 
>>>>>> and defines; not an arbitrary command. On platforms were the debugger 
>>>>>> does not understand clang modules, the whole problem can be dodged by 
>>>>>> treating the modules as explicit build artifacts.
>>>>> 
>>>>> You are probably already aware, but you will need a bunch more 
>>>>> information (language options, target options, header search options) to 
>>>>> rebuild a module.
>>>> 
>>>> Thanks, language options and target options were absent from the list 
>>>> previously!
>>>> 
>>>> -- adrian
>>>>> 
>>>>>> 
>>>>>>> 
>>>>>>> Platforms that treat modules as an explicit build artifact do not have 
>>>>>>> this problem. In the .debug_info section all types that are defined in 
>>>>>>> the module are referenced via their unique type signature using 
>>>>>>> DW_FORM_ref_sig8, just as they would be if this were types from a 
>>>>>>> regular DWARF type unit.
>>>>>>> 
>>>>>>> Example
>>>>>>> -------
>>>>>>> 
>>>>>>> Let's say we have a module `MyModule` that defines a type `MyStruct`::
>>>>>>>  $ cat foo.c
>>>>>>>  #include <MyModule.h>
>>>>>>>  MyStruct x;
>>>>>>> 
>>>>>>> when compiling `foo.c` like this::
>>>>>>>  clang -fmodules -gmodules foo.c -c
>>>>>>> 
>>>>>>> clang produces `foo.o` and an ELF or Mach-O container for the module::
>>>>>>>  /path/to/module-cache/MyModule.pcm
>>>>>>> 
>>>>>>> In the module container, we have a section for the serialized AST and a 
>>>>>>> split DWARF sections for the debug type info. The exact format is 
>>>>>>> likely still going to evolve a little, but this should give a rough 
>>>>>>> idea::
>>>>>>> 
>>>>>>>  MyModule.pcm:
>>>>>>>   .debug_info.dwo:
>>>>>>>     DW_TAG_compile_unit
>>>>>>>       DW_AT_dwo_name ("/path/to/MyModule.pcm")
>>>>>>>       DW_AT_dwo_id   ([unique AST signature])
>>>>>>> 
>>>>>>>     DW_TAG_type_unit ([hash for MyStruct])
>>>>>>>        DW_TAG_structure_type
>>>>>>>           DW_AT_signature ([hash for MyStruct])
>>>>>>>           DW_AT_name “MyStruct”
>>>>>>>           ...
>>>>>>> 
>>>>>>>   .debug_abbrev.dwo:
>>>>>>>     // abbrevs referenced by .debug_info.dwo
>>>>>>>   .debug_line.dwo:
>>>>>>>     // filenames referenced by .debug_info.dwo
>>>>>>>   .debug_str.dwo:
>>>>>>>     // strings referenced by .debug_info.dwo
>>>>>>> 
>>>>>>>   .ast
>>>>>>>     // Index at the top of the AST section sorted by hash value.
>>>>>>>     [hash for MyStruct] -> [offset for MyStruct in this section]
>>>>>>>     ...
>>>>>>>     // Serialized AST follows
>>>>>>>     ...
>>>>>>> 
>>>>>>> The debug info in foo.o will look like this::
>>>>>>> 
>>>>>>>  .debug_info.dwo
>>>>>>>    DW_TAG_compile_unit
>>>>>>>       // For DWARF consumers
>>>>>>>       DW_AT_dwo_name ("/path/to/module-cache/MyModule.pcm")
>>>>>>>       DW_AT_dwo_id   ([unique AST signature])
>>>>>>> 
>>>>>>>       // For LLDB / dsymutil so they can recreate the module
>>>>>>>       DW_AT_name “MyModule"
>>>>>>>       DW_AT_LLVM_system_root "/"
>>>>>>>       DW_AT_LLVM_preprocessor_defines  "-DNDEBUG"
>>>>>>>       DW_AT_LLVM_include_path "/path/to/MyModule.map"
>>>>>>> 
>>>>>>>  .debug_info
>>>>>>>    DW_TAG_compile_unit
>>>>>>>      DW_TAG_variable
>>>>>>>        DW_AT_name "x"
>>>>>>>        DW_AT_type (DW_FORM_ref_sig8) ([hash for MyStruct])
>>>>>>> 
>>>>>>> 
>>>>>>> Type signatures
>>>>>>> ---------------
>>>>>>> 
>>>>>>> We are going to deviate from the DWARF spec by using a more efficient 
>>>>>>> hashing function that uses the type's unique mangled name and the name 
>>>>>>> of the module as input.
>>>>>>> 
>>>>>>> Why do you need/want the name of the module here? Modules are not a 
>>>>>>> namespacing mechanism. How would you compute this name when the same 
>>>>>>> type is defined in multiple imported modules?
>>>>>> 
>>>>>> Great point! I’m mostly concerned about non-ODR languages ...
>>>>>>> 
>>>>>>> For languages that do not have mangled type names or an ODR,
>>>>>>> 
>>>>>>> The people working on C modules have expressed an intent to apply the 
>>>>>>> ODR there too, so it's not clear that Clang modules will support any 
>>>>>>> such language in the longer term.
>>>>>> 
>>>>>> ... and this may be the answer to the question!
>>>>>> 
>>>>>> +Doug: do Objective-C modules have an ODR?
>>>>>> 
>>>>>>> 
>>>>>>> we will use the unique identifiers produces by the clang indexer (USRs) 
>>>>>>> as input instead.
>>>>>>> 
>>>>>>> Extension: Replacing type units with a more efficient storage format
>>>>>>> --------------------------------------------------------------------
>>>>>>> 
>>>>>>> As an extension to this proposal, we are thinking of replacing the type 
>>>>>>> units within the module debug info with a more efficient format: 
>>>>>>> Instead of emitting each type into its own type unit (complete with its 
>>>>>>> entire declcontext), it would be much more more efficient to emit one 
>>>>>>> large bag of DWARF together with an index that maps hash values (type 
>>>>>>> signatures) to DIE offsets.
>>>>>>> 
>>>>>>> Next steps
>>>>>>> ----------
>>>>>>> 
>>>>>>> In order to implement this, the next steps would be as follows:
>>>>>>> 1. Change the clang module format to be an ELF/Mach-O container.
>>>>>>> 2. Teach clang to emit debug info for module types (e.g., by passing an 
>>>>>>> empty compile unit with retained types to LLVM) into the module 
>>>>>>> container.
>>>>>>> 3a. Add a -gmodules switch to clang that triggers the emission of type 
>>>>>>> signatures for types coming from a module.
>>>>>>> 
>>>>>>> Can you clarify what this flag would do? Does this turn on adding DWARF 
>>>>>>> to the .pcm file? Does it turn off generating DWARF for imported 
>>>>>>> modules in the current IR module? Both?
>>>>>> 
>>>>>> It would emit references to the type from imported modules instead of 
>>>>>> the types themselves.
>>>>>> Since the module cache is shared, we could — depending on just expensive 
>>>>>> this is — turn on DWARF generation for .pcm files by default. I’d like 
>>>>>> to measure this first, though.
>>>>>> 
>>>>>>> 
>>>>>>> I assume this means that the default remains that we build debug 
>>>>>>> information for modules as if we didn't have modules (that is, put 
>>>>>>> complete DWARF with the object code). Do you think that's the right 
>>>>>>> long-term default? I think it's possibly not.
>>>>>> 
>>>>>> I think you’re absolutely right about the long term. In the short term, 
>>>>>> it may be better to have compatibility by default, but I don’t know what 
>>>>>> the official LLVM policy on new features is, if there is one.
>>>>>> 
>>>>>>> 
>>>>>>> How does this interact with explicit module builds? Can I use a module 
>>>>>>> built without -g in a compile that uses -g? And if I do, do I get 
>>>>>>> complete debug information, or debug info just for the parts that 
>>>>>>> aren't in the module? Does -gmodules let me choose between these?
>>>>>> 
>>>>>> Personally I would expect old-style (full copy of the types) debug 
>>>>>> information if I build agains a module that does not have embedded debug 
>>>>>> information.
>>>>>> 
>>>>>> thanks,
>>>>>> adrian
>>>>>>> 
>>>>>>> 3b. Implement type-signature-based lookup in llvm-dsymutil and lldb.
>>>>>>> 4a. Emit an index that maps type signatures to AST section offsets into 
>>>>>>> the module container.
>>>>>>> 4b. Implement direct loading of AST types in lldb.
>>>>>>> 5a. Improve the efficiency by replace type units in the module debug 
>>>>>>> info with a lookup table that maps type signatures to DIE offsets.
>>>>>>> 5b. Support this format in lldb and llvm-dsymutil.
>>>>>>> 
>>>>>>> Let me know what you think!
>>>>>>> 
>>>>>>> cheers,
>>>>>>> Adrian
>>>>>>> 
>>>>>>> [1] For more details about clang modules see
>>>>>>> http://clang.llvm.org/docs/Modules.html 
>>>>>>> <http://clang.llvm.org/docs/Modules.html> and
>>>>>>> http://clang.llvm.org/docs/PCHInternals.html 
>>>>>>> <http://clang.llvm.org/docs/PCHInternals.html>
>>>>>>> 
>>>>>>> 
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