> On Dec 1, 2014, at 10:41 AM, Adrian Prantl <apra...@apple.com> wrote: > >> >> On Dec 1, 2014, at 10:32 AM, Adrian Prantl <apra...@apple.com >> <mailto:apra...@apple.com>> wrote: >> >> >>> On Dec 1, 2014, at 10:27 AM, Ben Langmuir <blangm...@apple.com >>> <mailto:blangm...@apple.com>> wrote: >>> >>> >>>> On Nov 25, 2014, at 5:25 PM, Adrian Prantl <apra...@apple.com >>>> <mailto:apra...@apple.com>> wrote: >>>> >>>>> >>>>> On Nov 24, 2014, at 4:55 PM, Richard Smith <rich...@metafoo.co.uk >>>>> <mailto:rich...@metafoo.co.uk>> wrote: >>>>> >>>>> On Fri, Nov 21, 2014 at 5:52 PM, Adrian Prantl <apra...@apple.com >>>>> <mailto:apra...@apple.com>> wrote: >>>>> Plans for module debugging >>>>> ========================== >>>>> >>>>> I recently had a chat with Eric Christopher and David Blaikie to discuss >>>>> ideas for debug info for Clang modules and this is what we came up with. >>>>> >>>>> Goals >>>>> ----- >>>>> >>>>> Clang modules [1], (and their siblings C++ modules and precompiled header >>>>> files) are a method for improving compile time by making the serialized >>>>> AST for commonly-used headers files directly available to the compiler. >>>>> >>>>> Currently debug info is totally oblivious to this, when the developer >>>>> compiles a file that uses a type from a module, clang simply emits a copy >>>>> of the full definition (some exceptions apply for C++) of this type in >>>>> DWARF into the debug info section of the resulting object file. That's a >>>>> lot of copies. >>>>> >>>>> The key idea is to emit DWARF for types defined in modules only once, and >>>>> then only emit references to these types in all the individual compile >>>>> units that import this module. We are going to build on the split DWARF >>>>> and type unit facilities provided by DWARF for this. DWARF consumers can >>>>> follow the type references into module debug info section quite similar >>>>> to how they resolve types in external type units today. Additionally, the >>>>> format will allow consumers that support clang modules natively (such as >>>>> LLDB) to directly look up types in the module, without having to go >>>>> through the usual translation from AST to DWARF and back to AST. >>>>> >>>>> The primary benefit from doing all this is performance. This change is >>>>> expected to reduce the size of the debug info in object files >>>>> significantly by >>>>> - emitting only references to the full types and thus >>>>> - implicitly uniquing types that are defined in modules. >>>>> The smaller object files will result in faster compile times and faster >>>>> llvm::Module load times when doing LTO. The type uniquing will also >>>>> result in significantly smaller debug info for the finished executables, >>>>> especially for C and Objective-C, which do not support ODR-based type >>>>> uniquing. This comes at the price of longer initial module build times, >>>>> as debug info is emitted alongside the module. >>>>> >>>>> Design >>>>> ------ >>>>> >>>>> Clang modules are designed to be ephemeral build artifacts that live in a >>>>> shared module cache. Compiling a source file that imports `MyModule` >>>>> results in `Module.pcm` to be generated to the module cache directory, >>>>> which contains the serialized AST of the declarations found in the header >>>>> files that comprise the module. >>>>> >>>>> We will change the binary clang module format to became a container (ELF, >>>>> Mach-O, depending on the platform). Inside the container there will be >>>>> multiple sections: one containing the serialized AST, and ones containing >>>>> DWARF5 split debug type information for all types defined in the module >>>>> that can be encoded in DWARF. By virtue of using type units, each type is >>>>> emitted into its own type unit which can be identified via a unique type >>>>> signature. DWARF consumers can use the type signatures to look up type >>>>> definitions in the module debug info section. For module-aware consumers >>>>> (LLDB), we will add an index that maps type signatures directly to an >>>>> offset in the AST section. >>>>> >>>>> For an object file that was built using modules, we need to record the >>>>> fact that a module has been imported. To this end, we add a >>>>> DW_TAG_compile_unit into a COMDAT .debug_info.dwo section that references >>>>> the split DWARF inside the module. Similar to split DWARF objects, the >>>>> module will be identified by its filename and a checksum. The imported >>>>> unit also contains a couple of extra attributes holding all the >>>>> information necessary to recreate the module in case the module cache has >>>>> been flushed. >>>>> >>>>> How does the debugging experience work in this case? When do you trigger >>>>> the (possibly-lengthy) rebuild of the source in order to recreate the >>>>> DWARF for the module (is it possible to delay that until the information >>>>> is needed)? >>>> >>>> The module debugging scenario is primarily aimed at providing a >>>> better/faster edit-compile-debug cycle. In this scenario, the module would >>>> most likely still be in the cache. In a case were the binary was build so >>>> long ago that the module cache has since been flushed it is generally more >>>> likely the the user also used a DWARF linking step (such as dsymutil on >>>> Darwin, and maybe dwz on Linux?) because they did a release/archive build >>>> which would just copy the DWARF out of the module and store it alongside >>>> the binary. For this reason I’m not very concerned about the time >>>> necessary for rebuilding the module. But this is all very >>>> platform-specific, and different platforms may need different defaults. >>> >>> This description is in terms of building a module that has gone missing, >>> but just to be clear: a modules-aware debugger probably also needs to >>> rebuild modules that have gone out of date, such as when one of their >>> headers is modified. >> >> In this case were the module is out of date, the debugger should probably >> fall back to the DWARF types, because it cannot guarantee that the >> modifications to the header files did not change the types it wants to look >> up. > > Sorry, I just realized that this doesn’t make any sense if the DWARF is > stored in the module. The behavior should be: > 1. If the module is missing, recreate the module. > 2. If the module signature does not match the signature in the .o file, > either print a large warning that types from that module may be bogus, or > categorically refuse to use them.
Maybe this is described elsewhere, but what is the “signature” being used here? Assuming it depends on the detailed contents of the serialized AST: currently ASTWriter output is nondeterministic and things like the ID#s for identifiers, types, etc. will change every time you build the module; until that gets fixed, we would always hit case (2). > > For long-term debugging users are expected to use a DWARF linker (dsymutil, > dwz), which archives all types in a future-proof format (DWARF). > > -- adrian > >> >>> >>>> Delaying the module DWARF output until needed (maybe even by the >>>> debugger!) is an interesting idea. We should definitely measure how >>>> expensive it is to emit DWARF for an entire module with of types to see if >>>> this is worthwhile. >>>> >>>>> How much knowledge does the debugger have/need of Clang's modules to do >>>>> this? Are we just embedding an arbitrary command that can be run to >>>>> rebuild the .dwo if it's missing? And if so, how do we make that safe >>>>> when (say) root attaches a debugger to an arbitrary process? >>>> >>>> I think it is reasonable to assume that a consumer that can make use of >>>> clang modules also knows how to rebuild clang modules, which is why the >>>> example only contained the name of the module, sysroot, include path, and >>>> defines; not an arbitrary command. On platforms were the debugger does not >>>> understand clang modules, the whole problem can be dodged by treating the >>>> modules as explicit build artifacts. >>> >>> You are probably already aware, but you will need a bunch more information >>> (language options, target options, header search options) to rebuild a >>> module. >> >> Thanks, language options and target options were absent from the list >> previously! >> >> -- adrian >>> >>>> >>>>> >>>>> Platforms that treat modules as an explicit build artifact do not have >>>>> this problem. In the .debug_info section all types that are defined in >>>>> the module are referenced via their unique type signature using >>>>> DW_FORM_ref_sig8, just as they would be if this were types from a regular >>>>> DWARF type unit. >>>>> >>>>> Example >>>>> ------- >>>>> >>>>> Let's say we have a module `MyModule` that defines a type `MyStruct`:: >>>>> $ cat foo.c >>>>> #include <MyModule.h> >>>>> MyStruct x; >>>>> >>>>> when compiling `foo.c` like this:: >>>>> clang -fmodules -gmodules foo.c -c >>>>> >>>>> clang produces `foo.o` and an ELF or Mach-O container for the module:: >>>>> /path/to/module-cache/MyModule.pcm >>>>> >>>>> In the module container, we have a section for the serialized AST and a >>>>> split DWARF sections for the debug type info. The exact format is likely >>>>> still going to evolve a little, but this should give a rough idea:: >>>>> >>>>> MyModule.pcm: >>>>> .debug_info.dwo: >>>>> DW_TAG_compile_unit >>>>> DW_AT_dwo_name ("/path/to/MyModule.pcm") >>>>> DW_AT_dwo_id ([unique AST signature]) >>>>> >>>>> DW_TAG_type_unit ([hash for MyStruct]) >>>>> DW_TAG_structure_type >>>>> DW_AT_signature ([hash for MyStruct]) >>>>> DW_AT_name “MyStruct” >>>>> ... >>>>> >>>>> .debug_abbrev.dwo: >>>>> // abbrevs referenced by .debug_info.dwo >>>>> .debug_line.dwo: >>>>> // filenames referenced by .debug_info.dwo >>>>> .debug_str.dwo: >>>>> // strings referenced by .debug_info.dwo >>>>> >>>>> .ast >>>>> // Index at the top of the AST section sorted by hash value. >>>>> [hash for MyStruct] -> [offset for MyStruct in this section] >>>>> ... >>>>> // Serialized AST follows >>>>> ... >>>>> >>>>> The debug info in foo.o will look like this:: >>>>> >>>>> .debug_info.dwo >>>>> DW_TAG_compile_unit >>>>> // For DWARF consumers >>>>> DW_AT_dwo_name ("/path/to/module-cache/MyModule.pcm") >>>>> DW_AT_dwo_id ([unique AST signature]) >>>>> >>>>> // For LLDB / dsymutil so they can recreate the module >>>>> DW_AT_name “MyModule" >>>>> DW_AT_LLVM_system_root "/" >>>>> DW_AT_LLVM_preprocessor_defines "-DNDEBUG" >>>>> DW_AT_LLVM_include_path "/path/to/MyModule.map" >>>>> >>>>> .debug_info >>>>> DW_TAG_compile_unit >>>>> DW_TAG_variable >>>>> DW_AT_name "x" >>>>> DW_AT_type (DW_FORM_ref_sig8) ([hash for MyStruct]) >>>>> >>>>> >>>>> Type signatures >>>>> --------------- >>>>> >>>>> We are going to deviate from the DWARF spec by using a more efficient >>>>> hashing function that uses the type's unique mangled name and the name of >>>>> the module as input. >>>>> >>>>> Why do you need/want the name of the module here? Modules are not a >>>>> namespacing mechanism. How would you compute this name when the same type >>>>> is defined in multiple imported modules? >>>> >>>> Great point! I’m mostly concerned about non-ODR languages ... >>>>> >>>>> For languages that do not have mangled type names or an ODR, >>>>> >>>>> The people working on C modules have expressed an intent to apply the ODR >>>>> there too, so it's not clear that Clang modules will support any such >>>>> language in the longer term. >>>> >>>> ... and this may be the answer to the question! >>>> >>>> +Doug: do Objective-C modules have an ODR? >>>> >>>>> >>>>> we will use the unique identifiers produces by the clang indexer (USRs) >>>>> as input instead. >>>>> >>>>> Extension: Replacing type units with a more efficient storage format >>>>> -------------------------------------------------------------------- >>>>> >>>>> As an extension to this proposal, we are thinking of replacing the type >>>>> units within the module debug info with a more efficient format: Instead >>>>> of emitting each type into its own type unit (complete with its entire >>>>> declcontext), it would be much more more efficient to emit one large bag >>>>> of DWARF together with an index that maps hash values (type signatures) >>>>> to DIE offsets. >>>>> >>>>> Next steps >>>>> ---------- >>>>> >>>>> In order to implement this, the next steps would be as follows: >>>>> 1. Change the clang module format to be an ELF/Mach-O container. >>>>> 2. Teach clang to emit debug info for module types (e.g., by passing an >>>>> empty compile unit with retained types to LLVM) into the module container. >>>>> 3a. Add a -gmodules switch to clang that triggers the emission of type >>>>> signatures for types coming from a module. >>>>> >>>>> Can you clarify what this flag would do? Does this turn on adding DWARF >>>>> to the .pcm file? Does it turn off generating DWARF for imported modules >>>>> in the current IR module? Both? >>>> >>>> It would emit references to the type from imported modules instead of the >>>> types themselves. >>>> Since the module cache is shared, we could — depending on just expensive >>>> this is — turn on DWARF generation for .pcm files by default. I’d like to >>>> measure this first, though. >>>> >>>>> >>>>> I assume this means that the default remains that we build debug >>>>> information for modules as if we didn't have modules (that is, put >>>>> complete DWARF with the object code). Do you think that's the right >>>>> long-term default? I think it's possibly not. >>>> >>>> I think you’re absolutely right about the long term. In the short term, it >>>> may be better to have compatibility by default, but I don’t know what the >>>> official LLVM policy on new features is, if there is one. >>>> >>>>> >>>>> How does this interact with explicit module builds? Can I use a module >>>>> built without -g in a compile that uses -g? And if I do, do I get >>>>> complete debug information, or debug info just for the parts that aren't >>>>> in the module? Does -gmodules let me choose between these? >>>> >>>> Personally I would expect old-style (full copy of the types) debug >>>> information if I build agains a module that does not have embedded debug >>>> information. >>>> >>>> thanks, >>>> adrian >>>>> >>>>> 3b. Implement type-signature-based lookup in llvm-dsymutil and lldb. >>>>> 4a. Emit an index that maps type signatures to AST section offsets into >>>>> the module container. >>>>> 4b. Implement direct loading of AST types in lldb. >>>>> 5a. Improve the efficiency by replace type units in the module debug info >>>>> with a lookup table that maps type signatures to DIE offsets. >>>>> 5b. Support this format in lldb and llvm-dsymutil. >>>>> >>>>> Let me know what you think! >>>>> >>>>> cheers, >>>>> Adrian >>>>> >>>>> [1] For more details about clang modules see >>>>> http://clang.llvm.org/docs/Modules.html >>>>> <http://clang.llvm.org/docs/Modules.html> and >>>>> http://clang.llvm.org/docs/PCHInternals.html >>>>> <http://clang.llvm.org/docs/PCHInternals.html> >>>>> >>>>> >>>>> _______________________________________________ >>>>> cfe-dev mailing list >>>>> cfe-...@cs.uiuc.edu <mailto:cfe-...@cs.uiuc.edu> >>>>> http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev >>>>> <http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev> >>>> _______________________________________________ >>>> cfe-dev mailing list >>>> cfe-...@cs.uiuc.edu <mailto:cfe-...@cs.uiuc.edu> >>>> http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev >>>> <http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev>
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