This is a pretty cool feature for people who want to use lldb on windows against gdbserver
On Tue, Mar 31, 2015 at 5:57 PM, Zachary Turner <ztur...@google.com> wrote: > I think uses of it would only need to be guarded if we plan to use it in > generic code. So yea, if all the code that uses it goes into a file that > isn't compiled on windows anyway, then the problem becomes very simple > On Tue, Mar 31, 2015 at 5:41 PM Jason Molenda <jmole...@apple.com> wrote: > >> fwiw on Mac OS X we use libxml2 over in >> Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp. >> That plugin's initialization is #ifdef __APPLE__ over in >> SystemInitializerFull.cpp; we don't have ifdef guard around the use of >> libxml2 in SymbolVendorMacOSX itself. >> >> >> > On Mar 31, 2015, at 4:18 PM, Vince Harron <vi...@nethacker.com> wrote: >> > >> > I really don't want LLDB to embed a copy of libxml2. I think we should >> build it externally and reference it from LLDB. Systems with package >> managers can get this trivially. Windows can download and build all >> dependencies with one script. >> > >> > On Mar 31, 2015 2:10 PM, "Colin Riley" <co...@codeplay.com> wrote: >> > I noticed that use in cmake also. FWIW, my primary LLDB platform is >> Windows, which is why we were using TinyXML2 for ease of prototyping. If >> libxml2 works on all the targets we will use it - I do worry about the >> usual issues you get with windows prebuilts. So source may still be >> required. We'll look into it. >> > >> > Colin >> > >> > On 31/03/2015 20:45, Zachary Turner wrote: >> >> There's already some stuff in the CMake to try to find libxml, but >> it's behind a Darwin specific branch in the CMake. So I think what would >> need to happen is that we move this into a platform agnostic codepath, and >> then set a define like LLDB_HAVE_LIBXML2 in the code to a value that >> indicates whether it is present (search clang for CLANG_HAVE_LIBXML in *.* >> to see how this is done). Then, in the code, we would need to put xml code >> behind a check for this define. >> >> >> >> On Tue, Mar 31, 2015 at 10:02 AM Zachary Turner <ztur...@google.com> >> wrote: >> >> A good rule of thumb for anything is that "Windows doesn't have it" >> and that holds true for libxml2 as well. It appears that libxml2 does >> support Windows though (http://xmlsoft.org/downloads.html), it just >> isn't something that's there by default. It would be nice if everyone were >> using the same thing, could we clone this repo in our own repo and then >> just build it ourselves as part of the build process. The license looks >> very permissive, but IANAL. >> >> >> >> On Tue, Mar 31, 2015 at 9:47 AM Greg Clayton <gclay...@apple.com> >> wrote: >> >> >> >> > On Mar 31, 2015, at 3:35 AM, Aidan Dodds <ai...@codeplay.com> wrote: >> >> > >> >> > On 30/03/2015 18:38, Greg Clayton wrote: >> >> > > >> >> > > I know about the register numbering stuff and I would love to see >> support for the "$qXfer:features:" added to LLDB. The one thing this data >> doesn't contain is the register numbers for the ABI (DWARF register numbers >> (for debug info), compiler register numbers (for like .eh_frame)), but that >> info could be inferred from an ABI plugin that we could infer from the >> "osabi" of "GNU/Linux" in the target.xml: >> >> > >> >> > > >> >> > > So please do submit patches that implement this and we will be >> happy to approve them. >> >> > >> >> > I am currently prototyping $qXfer:features support in LLDB with an >> aim to upstream it. It will require an XML parser, so I wanted to have a >> discussion about adding one to LLDB. >> >> >> >> Most unix variants have libxml2 that is available. I am not sure on >> windows though. I have CC'ed Zachary to get some input on windows XML (in >> case LLVM doesn't already have some support for this). >> >> >> >> > I have been using TinyXML2 in my prototype, which is open sourced >> under the ZLib license. Is there any policy in LLDB for handling external >> library dependencies? >> >> > Would there be objections to TinyXML2 making its way into the LLDB >> code base as an external? Writing a new XML parser from scratch in LLDB >> isn't ideal. >> >> >> >> It would be great to stick with stuff that everyone has installed and >> hopefully that is libxml2. Windows is the biggest question. I am also not >> sure if llvm or clang has any XML support, but we should first look to see >> if llvm has XML support and if not, then look for alternatives. We >> definitely do not want to write our own. >> >> > >> >> > I would still like to have a discussion about adding a plugin >> architecture to gdb-remote making it easier to handle packets outwith the >> LLDB based servers. The code in gdb-remote that sends and handles packets >> is scattered over one or two huge classes, it would be beneficial to start >> looking at breaking this up and modularizing it. At least for the packets >> which are not supported by lldb's own RSP producers. >> >> >> >> I say just build all and any support it into >> GDBRemoteCommunicationClient and GDBRemoteCommunicationServer. I don't see >> the need to break it up. >> >> >> >> Greg Clayton >> >> >> >> >> >> _______________________________________________ >> >> lldb-dev mailing list >> >> >> >> lldb-dev@cs.uiuc.edu >> >> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev >> > >> > >> > _______________________________________________ >> > lldb-dev mailing list >> > lldb-dev@cs.uiuc.edu >> > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev >> > >> > _______________________________________________ >> > lldb-dev mailing list >> > lldb-dev@cs.uiuc.edu >> > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev >> >> >> _______________________________________________ >> lldb-dev mailing list >> lldb-dev@cs.uiuc.edu >> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev >> >
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