On 04/23/2014 04:48 AM, Tres Finocchiaro wrote: > Ok, so I've downloaded and compiled stk on OSX which compiled just fine. > > There seems to be no install option I can find and all I seem to get > is libstk.a. > > So Toby, is this normal or should I have a shared object when its > done? You do something like this for the Windows build, right? > > I'm pretty sure I know where to put the binaries for stk once they're > build, but I'm not sure the best place to put the source so that CMake > knows about it and configures with STK Mallets support. > > Any help is appreciated! :) >
Cmake doesn't need to see the source... it just needs to see the header files. On Linux these are usually in /usr/include or /usr/local/include - these are standard locations for header files. I assume there's something similar on OSX, although the pathnames may be different... ------------------------------------------------------------------------------ Start Your Social Network Today - Download eXo Platform Build your Enterprise Intranet with eXo Platform Software Java Based Open Source Intranet - Social, Extensible, Cloud Ready Get Started Now And Turn Your Intranet Into A Collaboration Platform http://p.sf.net/sfu/ExoPlatform _______________________________________________ LMMS-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/lmms-devel
