Very interesting. On a side-note how did you come about reproducing this?
Are these things knowledge you've had for years out of hobby?.. Research?
Experience with NES composition/synthesis?
Was it based off of prior synthesis work that you ported over to CPP?
I'm tremendously fond as well as intrigued of these achievements, and the
knowledge that comes along with it.
I do a bit of development myself, but when I think of the gray matter
needed to build some of these components... well... it is quite humbling.
:)
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