Good evening Florian,
2013/6/3 Florian Jung <[email protected]>
> Am 03.06.2013 01:19, schrieb Tim E. Real:
>
> > Can you tell me more?
> > Name/size of file, or other important info about project?
>
> 400MB wave file, /home/flo/hugetest.wav, no more info. It was just an
> empty project with that test file imported.
>
>
>
> > MusE is an integrated Music Editor.
> > Basic, if not advanced, wave editing functions are required.
> > I use them all the time.
>
> I definitely must concur with that. Some editing capabilities, especially
fades and normalization, are very useful to do without the hassle of using
an external editor.
> hm. Could you please give me a list of audio editing capabilities MusE
> currently offers? I'll need to find a way to do this with the audiostreams.
>
> I guess I will go with the editors displaying the *original* file, not
> processed by Rubberband, but instead "naively" stretched. If you
> increase tempo, and you would play what is displayed, this would
> increase pitch as well.
>
Yes, editing "what you hear" sounds complex (har har) and is likely not
what you want.
The functions I think are basically what you find in the function menu in
the editor.
Gain
Mute
Normalize
Fade in
Fade out
Reverse
>From a data point of view I think they are the same. You select a chunk in
the editor, the chunk will be replaced by the processed chunk.
There is a scheme for keeping undo of the edited wave also. This may be a
problem too.
Regards,
Robert
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