2015-01-07 11:19 GMT+01:00 Andrew Deryabin <[email protected]>:
> Hi Robert,
> 07.01.2015 14:10, Robert Jonsson wrote:
>>
>> Hi Orcan and Andrew,
>>
>> 2015-01-07 7:59 GMT+01:00 Andrew Deryabin <[email protected]>:
>>>
>>> Hi, Orcan!
>>>
>>> Just pushed changes to master.
>>> I also made some modifications to song.cpp code and replaced wrong calls
>>> to printf() with std::cout and friends to make it look more c++'able.
>>>
>> I've never really liked cout, printf works fine if you ask me :D But
>> if it makes it simpler and/or easier to read I'm definitely not
>> against.
>
> Thought cout leads to more writing, it makes types to string conversions
> implicitly unlike printf, which can generate lots of warnings in different
> architectures , that's why I prefer it over printf :)
>>
>>
>> This reminds me though. When starting MusE on my system the LV2
>> detection writes a lot of information on what synths have been
>> detected etc.
>> Do you think you can hide that behind the debugMsg flag or some
>> similar? I forget the actual names but you will find similar code
>> everywhere.
>
> It's controlled by DEBUG_LV2 macro from lv2host.h, and I remember, that I
> commented it before a release (now verified - muse-2.2 tarball also has it
> commented).Can you post some debug output  - it's interesting - where it
> comes from.
> First time I thought about debugMsg flag, but this info is 99% useless for
> end users and checking this flag every time will only waste cpu power, so I
> decided to make a macro for that :).
>

Since you thought of it I expected I had somehow messed up, and
indeed, checking now there are very few prints from the LV2
instantiation, all is well :)

Regards,
Robert

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