> MusE supports multi-channel synths.
> All 16 DrumGizmo outputs can be routed in MusE to individual
>  stereo or mono tracks.

Really? That's even cooler. Did miss that completely somehow. Ok will 
try that.

> It is true that other Track types in MusE, such as the Wave Track,
>  are not yet true multi-channel, thus you must route the extra 14
>  synth outputs to say, fourteen other separate mono tracks or six
>  other separate stereo tracks. Still, it's workable for many cases.

That would be perfectly fine for me.

> Trust me:
> There is nothing old drums could do, that can't be done now.
> Period.

Ok, I trust you on this :)


> * A word about synths capable of drum sounds: Synths are a challenge.
> Some plugin architectures do not support any concept of passing
>  the names of the individual per-note drum sounds to the host.
>
> (I must research LV2. Does it support drum maps? Anyone know?)

Not directly. It is extendable and there was a discussion about adding 
midnam support to it, but I have no idea if this has been done.


> Thus currently in MusE you must load an external drum map
>  file suitable for the particular synth track being driven.
> Otherwise MusE uses the default GM map, which might be unsuitable.
> For example our Addictive Drums external map can be loaded
>  for the Addictive Drums VST plugin.
> For DrumGizmo someone would have to write some external
>  drum maps for MusE - unless LV2 supports passing drum names
>  to the host.

Well, there are midnam files for Drumgizmo in Ardour here: 
https://linuxmusicians.com/viewtopic.php?t=16276&p=75132

Can they be loaded also into Muse?

> Some good news:
> 1)    If LV2 supports drum names - I will support it. Lemme at it!
>
> 2)    I am working on supporting SoundFont drum names!
>       I use the Swami InstrPatch library to get the names.
>       Thus when you use our Fluidsynth MESS synth plugin to load
>        a SoundFont file, MusE will automatically show the correct
>        drum names!
>
> 3)    If it turns out LV2 does NOT support passing drum names,
>        then I am working on supporting assigning external
>        drum maps persistently to synth plugins.

Cool.

> So give 'er a try.
> I'll be here most of the weekend ready to talk and fix.

Cool. Ok, will try. The hack with Carla wasn't all that good anyway.

> Can't get something to work? Shout.

Maybe something I am not sure what happened: my compiled versions of 
muse3 doesn't have the menu bar and I can't seem to get it back (at 
least I haven't found something to get it back). Any tips on that?


lg,
Michael


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